My poll was a mini survey addressing an issue about the game that was not addressed on the devs survey. Absolutely did not derail the subject at hand. What is the point of getting feedback from the community if they choose to entertain only the kind of feedback that they want? They know it’s embarrassing that notifications still don’t work after a year. Their publisher won’t spend the money to fix it. So what is human nature? To delete anything that may embarrass someone.
To make it back about GW. How great would it be to get a notification to remind you to change the keep that reset by default? Or to set GW defense?
Right. Again I was way off based having read the entire survey blog and afterwards being curious why nothing was said about notifications. And then wondering if I was alone on my desire to have notifications in the game. Yep entirely off based and worthy of deletion by the community manager because every comment made on a public forum fits the subject of the overall thread 100%. Including this one.
@jeto soy de ps4/5 esta semana estamos peleando con un gran gremio que siempre ah estado en el bracket 1 en las antiguas Black Cobras , yo soy de Nemesis y Black Cobras hiso hasta el momento 6 mil puntos , esta claro que no les interesa este GW que a mi punto de vista es horrible, nadie le esta dando importancia , con recompensas individuales que si pierdes 2 batallas te obliga a ya jugar a lo seguro. desde hace un tiempo que estoy haciendo lo minimo de lo minimo en el juego , estoy realmente desepcionado con el rumbo en general del juego , siento que los desalloradores lo estan haciendo aproposito , cada 10/15 dias se van jugadores del gremio y regresan otros mas que nada por que el gremio esta lleno de increibles jugadores, pero el juego ya perdio lo grupal. para mi el juego esta en un púnto de jugar no mas de 30 min al dia haciendo las minimas tareas, si eso es lo que querian los desarolladores lo han logrado.
The 2500 gold marks is pretty close to the quantity of gold marks that a “free to play” player can accumulate over an entire PvP season if s/he hits the “bonus” PvP regions on the five days that those are available plus s/he defeats a PvP guardian on the five days that those are available plus s/he hits the minimum weekly benchmarks (~6500 VP?). And that’s without the need to get gold marks from Guild Wars, from Burning Chests, et cetera.
This may not have been created by “intelligent design”. (And then again, it just might have.) But the math actually makes some amount of sense at its’ current price point and the resulting process would (probably) satisfy one of the “goals” of the developers in that it would keep players invested on a daily basis to log in and play some.
The problem isn’t the price point. The problem is the Soulforge rotation. And I say this as somebody who is still waiting for the first couple of PvP mythics to show up in the Soulforge, those mythics being a huge chunk of the troops I’m missing from my collection.
If a large portion of the player base is waiting for the Soul Forge rotation and not willing to pay the price, then the price is definitely not working for the intention and is a problem.
Also doesn’t help Epic Chests don’t give Gold Marks and gives icons instead, so that’s a few more people that don’t have access to the little bit of extra Gold Marks.
If the mythic troop were the only item available for gold marks it would get bought. As it stands, it competes against:
1.) Books. This is the main progression mechanism the game has had for several years now. It is highly tilted towards paying players, the number of ways additional books that can be purchased keeps going up. For F2P, purchasing books with gold marks is the only remotely viable way to progress, or rather to not fall even faster behind.
2.) Dragonite. This is the main power creep the game has had for several years now. It’s locked behind a gacha mechanism that knows no pity and pushed the price of gambling to an extreme. There is a high incentive to purchase dragonite with gold marks, until you get lucky enough often enough.
Which is basically a snowball in hell scenario. I’m not sure who the target group for those PvP mythics is intended to be, it’s like nobody is supposed to own them.
The first is that it’s meant to be for the collectionist “whales”, the ones willing to spend real money (and lots of it) to get the Gold Marks to purchase those mostly-shiny/useless objects for the sake of completionism the same way they spend on all sorts of other similar stuff.
The second is that it’s meant for the super-advanced endgamers who no longer need Books of Deeds (or Imperial Deeds) or Dragonite – or at least the perceived “lack of need” for such – and therefore need something else of value to spend Gold Marks on. Which rolls back into my speculation on the price point from above.
Under the latter scenario, the PvP mythics turn into the “currency sink” that doesn’t exist for a number of other things that simply pile up (endlessly) in our inventories.
Given amount of books provided before the new PVP, I really in doubt there are at least 100 players in WHOLE game history who ever finished all their kingdoms so they wouldnt look at the books anymore.
I saw someone with over 24k on PC/mobile, but it’s hard to find him sometimes. Your team score maxed out around 24,500. (It would be 24,577 for me, but gem masteries are strange and can add +1 at random intervals. Please don’t ask me why).