We have some issues in version 6.6 we’ve released a hotfix for.
The issues are:
On mobile if you “download all assets” from the graphics settings menu in game, the download will freeze.
The map flashes red when returning to it, and occasionally appears very dark or black
The settings, chat and game speed buttons are off screen and can’t be used inside battles on some tablets and squarer screen/window resolutions.
Empty event shops and missing offerings in the Shop on the world map.
We are aware that there are issues with the UI on these screen resolutions on multiple screens, however as the hotfix will be pushed out as soon as possible, it’s better if we fix just the battle screen for now, and then fix the rest of the UI for our planned updates v6.6.5 or v6.7 so we have adequate time to test everything rather than releasing a lot of changes very quickly. We will be doing our best to fix this in 6.6.5 but it may be split across to 6.7 as well.
This update was release on 8th November on all platforms except Switch who will get these fixes at a later date.
Muhahahahahah blood red – I love how graphic this is getting …
Now if it woudn’t do during a battle (the disappear parts of the screen, like the troops or the board) that will be awesome. (I have found a work around by going into the Retreat screen and coming back into the battle re-renders the screen.)
There’s been issues with the way the game extracts and composites image assets since the early days of version 6.x (not sure which, exactly).
It looks like the edges of sub-images are being anti-aliased when they shouldn’t be.
As a result, we get light lines around the edges of the sub-image extraction blocks. And this is pervasive throughout the game – I’ve seen it on pretty much every composited screen in the game. It’s not tearing, though it could also be described as such. It’s quite noticeable, and extremely unprofessional.
Given that it started with a particular version, it should be pretty easy to track down whatever change it was your programmers made to break the perfectly-operating previous system.
PS: The very first time I saw this, it was restricted to just a single, new Mythic (reported at the time). Later, it was suddently evident all over the place. The former suggests it could be related to how you pre-process the image assets, but I haven’t looked into them to see. The subsequent ubiquity either suggests you re-processed all your asset sheets, or you changed the compositing algorithm.
Seems to me, the smart thing to do would be to renegotiate the update schedule. After all, your players won’t notice if unannounced content is delayed! (And we’ll be a lot happier if the game works properly.)
As a Switch player, I have noticed occasionally images having diagonal vertical stripes through them as the asset is loading, but it always disappeared too quickly (and doesn’t recur) to warrant much concern. (If you need screenshot/video confirmation then yes, I’ll be ready to capture one whenever the next time I see it is).
It’s there, are you playing windowed or on a tablet? We have a known issue where the buttons at the top corners of the screen are getting cut off so you can’t see them on 4:3 screens. This will be fixed in the hotfix for inside the battles.