Have you tried Elementalist with Deluge against Dragons?
Same thing happened to me. Did you also check guild wars after reset without quitting and restarting the game?
Yeah people who logged on after got the trophy
I wonât stay logged in today and get it tomorrow hopefully
Diamantina is a boss, you can use your regular godslayer (Igneus) to deal with her. At mana cost of 12 (and started half-filled with hero class Titan, if necessary), you should be able to have him cast sooner than opponentâs Diamantina.
Generally, while Broken Spire doesnât have best of best troops like ZuulâGoth or Takshaka or Stellarix, it does have a second to best mythic Salamandria, a cosmic dragon Meteoridan, some decent legendaries like Magma Dragon and Sheggra, a single-color troll Flame Troll, and some anti-race troops like Gob-chomper and Obsidian Titan. Thatâs far from awful.
Being able to evaluate the performance of our defense teams seems like the most important thing missing at the moment, though I see many good suggestions here.
I know how to fight Diamantina, but she wasnât the only problem I was dealing with. Iâm simply highlighting that it was a problem, and one that is likely to be a recurring.
Only GM should be able to opt in/out of GW.
Apologies if this has already been addressed, but I had not seen anything about it. What are the stars on the map and why are some lit up while others are not? What makes up the Conquest Bonus points? If all three defenders are defeated at each building? Is that what makes the starts light up? Canât tell if we got the right amount of Conquest Bonus points. Also, are the numbers on the shield the number of battles had there or are they the number of wins? Thank you to the devs. We are enjoying this renewed WIP Guild Wars.
The people who are complaining about Broken Spire troops and weapons selection should try fighting people with a Grosh-Nak restriction.
YeahâŚthatâs going to be lots of fun when skulls backfire when you try beating Takshakas and Emberclaws with that garbage.
What are the stars on the map
It shows tier of defense site, and therefore its base point for victory: No star (gate) = 100 points; 1 star = 150 points; 2 stars = 200 points; 3 stars = 300 points; 4 stars (palace) = 500 points.
why are some lit up while others are not?
Sites that lit up are sites you can currently visit / fight.
Take blue keep for example. At first you can only fight at gate, so only gate lights up. After a win at gate, you can now access fairy ring and shrine (as well as gate), so those 3 sites light up. If you win a further battle at shrine, thievesâ guild and barracks (as well as previous 3) also light up, meaning you can visit those 5 sites now.
are the numbers on the shield the number of battles had there or are they the number of wins?
Number of wins.
What makes up the Conquest Bonus points?
The lowest number on those shields. x1000 points.
If all three defenders are defeated at each building? Is that what makes the starts light up?
No and no.
Restore the Paragon, and let me boot numbskulls from the keep, until they get in where they fit in.
I hope that in future editions of this GW paradigm, we see different defense requirements. Things are going to get tedious pretty quickly if itâs always the same handful of defense restrictions, especially in those months when the offensive restriction is pretty bad.
For example, maybe we could have defensive locations that are focused around kingdoms instead of around troop types? Or months when offense is âcolorâ or âtroop roleâ or something creative?
There needs to be stiff point penalties for using multiples of the same troop on defense or donât even allow it altogether. Having to go up against two Takshaka or Pharaoh-Kafru which instantly charge the enemies team isnât fair. Especially when we have to use some crap Broken Spire team on attack.
Two days in and i got feedback.
This sucks. Its no different than the old guild wars. Get rid of it.
Actually building off thisâŚthis is WORSE than the old guild wars. At least then you had a whole color to choose from. Now we gotta go vs meta teams with FACTIONS
You messed up devs.
EXACTLY! Itâs like going up against the usual doomed book/empowered gem converter teams on steroids. Except now weâre even more limited on team selections.
@Jeto - can we get some clarification on how the gold mark bonus is being applied? It seems like our guild was also shorted by 5 yesterday.
Iâm going to offer another thought/suggestion that popped into my mind tonight:
So long as the attacking playerâs restriction is going to be âkingdomâ, how about having it be the kingdom-of-the-week and ensuring that one of the two 10% bonuses for the week is the kingdom bonus? A (slight) stat boost would do a lot of players some good in this format, particularly on those weeks when troop/weapon selection isnât very good.
Feedback: being forced to build a team with limited restrictions (e.g. Kingdom) is something so many players dislike. Let us choose our team, and give bonus points for matching the restrictions, like it used to be in the old GW and is currently the case in Bounty.
This would also help address the severe imbalance arising from having different restrictions on Attack and Defense.