@jeto hola …te hago una consulta soy de nemesis en pa4/5 y no me esta dando el %100 de exp por evento especial … mi codigo de invitacion LUCAS_UKWW
I’m not getting it either and I’m the leader of Nemesis on playstation.
Are we supposed to?
I have it currently. Not sure why because I thought this was only a thing in the old GW.
I would be happy for it to be removed because levelling up is now a curse for VP gain in PVP
So every platform has it going now if you won guild wars but we fought that same dead guild everyday and we don’t have it. Something is off.
Thanks for sharing @Graeme
How is it so hard to implement PvP brackets? It’s kind of annoying being on the lowest pvp rankings yet fighting the top 10 guilds.
…where are you getting this? Cos it’s incorrect.
This is not the thread for bug reports.
Y cual seria ? Donde tengo que reportarlo ?
I got this. I’ll write one up for us my friend.
I’ve moved their comment to a new bug thread.
So the next would be a Baphomet?)
We were just sorting through the jumbled data from The Taranium and other information. When a legendary troop gets shiny levels, we infer that the kingdom and type of that troop implies the next guild war restrictions. There isn’t a date attached to them, so we have to make some inferences.
I didn’t mean to speak out of turn, but the devs seem to be choosing restrictions that are making it more difficult for us as a cruel joke. Sure, let’s fight Takshaka and Chrysantherax with Dwarves. That’s totally fair.
Oh, c’mon. You have empowered troops, have no weapon restrictions, have a tons of non-myth skull converters. This restriction is fair enough. We should have some challenge after all. It’s not a pvp-farming pew-pew event, it’s a GW
From the start of the new GW does people, who have played old GW with a 30/0, played 2/3 per day or something? It’s about 20/0 or 18/2 in a worst case. And everyone have the same restrictions? so takshaka or chrys are for anyone
The main problem I have with the current iteration of guild wars is 3 Takshakas with their wildcards. I was able to get out of a rough situation today when 2 wildcards spawned right next to each other, giving my opponent some 4+ matches and cascades. If a real player was using that team against me, I would have probably lost.
That isn’t skill. That is pure luck. There is only so much that you can do on your 1st turn to prevent that. As I mentioned earlier, on defense, teams need to have 4 different troops. I think everyone has had enough of this Takshaka nonsense.
In old GW there was a book, support troop or Zuul and 2 empovered converters - you literally have 1 turn on your side to start a loop, otherwise - you’ll die.
I would agree with that. But let’s see what happens when we would have a color restriction?
I’m honestly tired of total mess with gw rewards.
The previous one had ended with our win, but i didn’t receive the mail with the rewards.
This time no rewards were added ro my inventory after claiming them.
And the lack of statistics is killing me.
Some people tend to use ‘skill issue’ phrase when it has nothing to do with skill.
Double converter at old GW meant you have choices:
- Make your own 4-matches and keep going;
- Disrupt gems layout so enemy converter won’t get 4 match when you pass the turn;
- Pray.
Takshakas and Khafru simplified this formula to 1 and 3 - no matter what do u do with the board, once you pass the turn you can ONLY pray. That’s the main issue this game is not any kind of ‘rewarding’ or ‘joyful’ coming to PVP. There are nothing skill-related, you do not affect the result - 50% chance of enemies getting no freeze effect leads to being completely wiped out by 3x back to back Chrys casts.
Heres your “feedback” devs. This is completely unfair.
Ban takshaka and remove the new dragon if you are going to keep this horrible guild wars rendition.
And to some of the dark souls like “get gud” posts. Triple takshakas against a dwarf team isnt a matter of skill. Its a matter of luck. If they get a single cast you are already behind the 8 ball. Literally your only chance is to hope to get a loop going. This is called artificial difficulty and its bad game design
No the doomed tomes werent this bad. We werent faction restricted then
