For me there’s a significant difference between a mistake and a lie. I generally choose to give the benefit of the doubt there, unless it’s obvious I shouldn’t. Your first example seems like a clear example of a mistake, rather than a deliberate lie.
The Dungeon rooms - I don’t know where you got the idea that you can’t get the win from 123. I’ve personally gotten it from the 123 combo multiple times on two different accounts. I’m pretty lazy with those dungeon runs. I do 123 and 456 quite a lot and have won both ways.
Kinklemas and bans - this one I’m iffy about. I do remember what you’re referencing - where it was stated that bans are all double checked by human eyes and not solely reliant on an automated system. But I’ve made mistakes at my job in the past - I’m human, after all. There’s no saying those bans didn’t get approved by someone who was new, untrained, uniformed, or just phoning it in and not doing very critical thinking at the moment.
I was caught up in that ban as well, and I was pretty upset about it. Particularly since they didn’t do anything to try to compensate people appropriately for the 24-48 hours of lost collected tributes. But annoyed as I was (and honestly, still am by newer things), I’m not willing to accuse someone of lying unless I’m pretty darn sure.
This is my personal opinion (which is informed both on reading the forums and having interacted with several of them on some Betas in the past). I do believe Kafka to be an honorable person who has good intentions. Is that enough for me? Honestly I don’t know. I may yet quit this game soon because my trust in/respect for the higher ups is basically decimated. And I find myself just not wanting to give those higher ups any of my money. But I don’t think it’s a great idea for us to bite the hand of the one person we know of in the company who has both the inclination to make things better and seems to have some influence there.
At the very least, I’m saying let’s just be base level polite, even if we don’t necessarily believe/trust yet. And if it really gets bad? Maybe we just walk away and cut our losses.
When dungeon was originally released, each room could only have 5 of the 6 possible encounters in it. (3 fights, 2 curses and the reward/staircase.)
If you took rooms 1 2 and 3 in that order (or any order as long as that was your first 3 rooms) that was a literal ZERO percent chance of those 3 rooms being the 3 dragon fights.
There’s was a group of people who worked it all out and made a calculator that could help pick which rooms had better odds of being right once you had picked your first room. Pretty much within a week of that being circulated to the public the devs re tooled dungeons to be truly random. This was EXTENSIVELY covered in this forum back then.
Acachnean weaver is in event chests NOW when the kingdom rolls around but there was a time when it was not because the mythic of the month was also from that kingdom and event keys were excluding it and only giving you the monthly one. Despite Weaver being literally advertised as being there search #Weavergate if you are unfamiliar.
Yup I figured that. So for me, my trust has been shattered. And I know there’s a lot in similar situations. So you can understand why sone of us aren’t all jumping on the happiness bandwagon now
Kafka is 100% not the problem. But as you said she’s possibly the only one who’s making an effort. While that does deserve praise (and I do applaud it) it’s definitely in the “too little too late” category for me. The damage in my case has been done quite badly and one person suddenly doing something nice doesn’t fix it.
There are a lot of us sitting on the fence, waiting for the guild wars update. If it’s not up to par, there will likely be a second big wave of people leaving.
Lots of people left because they didn’t believe an update was ever going to come, or they got sick of waiting around. So I agree that mutual trust and communication is super important - the lack has led us to where we are now … a little bored and frustrated and missing a lot of friends. Yes, @Kafka, you guys did start communiating super early on this and that is much appreciated. Unfortunately, it was too little, too late for a lot of people.
However, we can only go forward from where we are now. “Don’t shoot the messenger” has been in use since 442 BC (!), with good reason. Just pay attention to what’s released. Does it work for you or not? Are you still having fun playing or are you holding on to an ideal that doesn’t exist? I’m still having enough fun that it feels worth it to wait for the update, but honestly, just barely.
@kafka, I appreciate your openness and what you’re trying to do. Hoping the dev team gives you better information, sooner, and allows you to share it.
Thanks for updating us on the current state of the new GW! Appreciate it.
I’m trying to be optimistic buuuuuuuut… I can’t even conjure a picture in my head of what a fun, workable, fair and balanced guild wars could look like since the pvp changes. So trying to picture what could be better than what I can’t even picture, is a tough one. haha. Basically, I’m saying that if you guys pull it off, it will be a bona fide miracle. I know I’ll be impressed.
However, its become really clear over the past 6 or 7 years that the team doesn’t actually play the game. Or, I should say, they don’t play the game the way the rest of us play it.
It feels a bit like we, the players, love our motorcycle (our game) and yes… we want to spiff up the bike and make some repairs and improvements. But the team wants to make it a better toaster oven (team’s game). So every update becomes a mess of us: “OMG, can we just get some new tires!!!” and team: “But it’s great, you can air fry too!”
There is just this ever growing chasm between what we players love about GoW and what the team thinks we love about GoW.
Yeah… not optimistic. But rooting for you, none the less!
Under the old system, you could only have a weapon or troop once a week on defense before losing a chunk of points per extra troop. if you’re lower on the defense totem pole, there was no guarantee you’d even have anyone play you. You’re very unlikely to see all of those every single day.
There was a time in Guild Wars where Wand of Stars and Diamantina was available. Those 2 weren’t a boogeyman on defense of any kind.
They could, but it runs into the issue of not guaranteed to fight the lower ranks + the unknown opponent. So if even a few of your lower ranked members doesn’t own every troop, your opponents might match with them and skip a lot of the other Stellarix defenses.
And even if everyone in one guild used Stellarix on one day, you’d still risk wasting all on one day on an opponent that wasn’t close to you in ranking in Guild Wars, so you’re slowing down someone that doesn’t matter (I.E. 2nd place using it on 10th place).
Then after that, the chance the other 5 opponents for the week manage to strictly pick Stellarix against the same target… It’s not likely.
The actual stalemate prior to Guild Wars being indefinite hiatus was a lot of Zuul’Goth/Ctharrasque vs 2x empowered + Doomed Books. There were variations and other strategies seen on offense and defense. Some people had issues with the old Journey troops on defense too.
There were plenty of ways around Stella. Heck a starting freeze could screw it over. And if you stun it then like a couple hits from takasha ruins its day. I used to love facing those teams as I would win literally 90% of the battles.
what people forgot about Guild Wars is the scoring system. You must outperform the defence in multiple categories in order to score high. Wand/Stella teams usually outscore defences in all categories except 1. And if you don’t know or understand it, then you are looking at scores of 9400 vs. 9800 per players who outscore defences in all categories.
I forgot to mention, depending on RNG, sometimes you may get lucky with a Stella team and outscore on that last category, which would definitely boos up your score
Exactly. I was in Assonance on PS which was #1 in B1 for roughly 2 years. I never had Stellarix (because I have 5 dups of three of the dragons :/) but still routinely managed 9600+ per day in GW. There’s ways around anything, the fun is figuring those ways out. We used to love going up against the guilds who had 30 people all running the same defenders because once we worked out how to best it our entire guild would usually go 5/0 barring catastrophic RNG failures