Lol first, that made me laugh and no apologies necessary.

I don’t know if I’m the best one to answer your other questions but I’ll try and hopefully if I get something wrong, someone else will correct me:

The scores for Guild Wars are capped at a max of 6,300 for each player in a war each day.So, in theory, the max score a guild can get is:

- 6,300 x 6(days) x 30(players) = 1,134,000 points in a week.

The way this score is earned for each player is from a 4x color bonus for starting the match with 4 troops of the daily color and a 4 troop survival bonus for each match (each batch, of the 5 per day, is worth more than the last). I don’t have the math for this part but I know others do.

However, how exactly guilds are promoted/demoted in the Guild Wars Tiers/Brackets is a bit of a mystery as the devs don’t want to reveal that exact formula to players. All we know is that the weekly score is only part of the formula. We suspect things like a guilds total trophy count and possibly Guild Wars scores from other weeks are also part of the formula but nothing is for certain.

Also, going back to player score for a moment, the color bonus is actual comprised of two factors:

- The number of troops of that color that a player starts with
- The level of the Guild Statue for that color (this bonus caps out at 50% for statues from level 100 on up)

As such, if two different guilds both fought perfects wars in a week but had different level statues, they would end up with completely different scores (and the higher level guild would have the higher score).

Hopefully that all makes sense and I didn’t make things more confusing than they already were lol.