Added battle summaries and links to team information for all quests in the quest pages. For example, on the Glacial Peaks quest page (at Glacial Peaks - Kingdoms - Gems of War Database) the page now has (among others) the following objectives:
Stand accused!
Valkyrie: They violated the Temple! The Court Assembles: Winter Wolf, Jackelope, Valkyrie, Yeti
Face trial!
Winter Knight: We must put them to death! The Court Decides: Winter Knight, Valkyrie, Frost Giant, Frost Giant
Defend yourself!
Ice Witch: And pull out their eyes and tongues to be certain! Judge and Fairy: Winter Imp, Winter Wolf, Snow Sprite, Ice Witch
Added Console views to every page in the Database. These views restrict troops, weapons, classes, and kingdoms to those present on Console. The landing page is here:
Please note that while this restricts the view to content released for Console, it does not change any of the troop/weapon statistics to match those of the Console in case they differ from the PC’s version. Keep that in mind while team building.
Big thanks to @TaliaParks for seeding the database with “is-available” flags for each troop, weapon, class, and kingdom. Going forward, he’s going to maintain the Console collection as new troops are made available each week.
@Lyya Thank you so much for doing this! As a console player, we can sometimes feel a little ‘second class’ and it is nice to get some user-generated content tailored for us.
Added a tabular view of weapons, in the same vein as the troop table. Not sure it’s as useful, because the number of columns around which to pivot are considerably fewer, but it was easy to add so why the hell not.
Added history to the Gems of War Database! It’s now possible to go back in time to look up a troop pre-changes to do comparisons (or to do it wholesale over the entire table). The UI affordance is a timer in the corner of the screen, like so:
I’ve thrown up the 6/17 World.json file just to use as a test, but please note that I preserved only the world data, not the text from that date, and so the mechanics won’t line up with the troop spell descriptions. Going forward, this won’t be a problem, as I’ll save off the text files along with the world data. Just be careful with this first upload!
For those curious, the URL differences are as follows:
Perhaps the devs could make the Troops List at the top of this website go to @lyya’s page rather than the long long long out-of-date page it still links to…? @sirrian@nimhain?
So… Winter Wolf is showing up Blue/Purple, as it should, but the trait tooltips are saying they take Nature and Water stones, which isn’t right. I thought the data was pulled directly from the game files, but I do see that Winter Wolf was added manually when it was introduced, because decrypted files weren’t available at the time. What’s going on here, @Lyya?
Yeah, the game files have the troop listed with incorrect primary/secondary colors. I hard-coded costs based on the colors the game files had listed, which causes this troop to be incorrectly attributed; I noted it long ago. I actually do have the data now to fix this properly but haven’t gotten around to it.