Continuing the discussion from the new kingdom mentioned at Server Issues (7th April) + Maintenance.
With a new kingdom expected to come within the next month or so, I figured I resurface the issue of accumulating new kingdom cards. As the game currently stands, commons and rares associated with new kingdoms are the hardest to obtain of any rarity. Ultra rares can easily be accumulated with event keys; epics are covered by the glory reward, event keys, and VIP keys; and legends are covered under event and VIP keys. This leaves commons and rares with no particular way to be kingdom focused. Oddly enough, commons are the hardest of any new troop type to obtain. Commons are exclusive only to gold keys. Cash can’t even buy them since the cheapest troop packs are rare bundles.
As a proposal to fix this, I believe there should be glory packs during the initial week of new kingdom releases in order to ease along the accumulation. It could be something like:
200 glory = 10 commons, 2 minors, 1k gold, 100 souls, 1 event key
250 glory = 5 rares, 2 minors, 1k gold, 100 souls, 1 event key
It currently costs 6,400 glory to max an epic to mythic. In this proposed system, it would take 3,800 glory to max a common and 5,000 glory to max a rare. No person is going to spend that much glory to completely max them, but having the opportunity to buy several packs of each can assist greatly in getting new commons and rares to mythic in a timely manner.
From Drifting Sands and Blighted Lands my rares won’t be mythic until this Monday and my commons won’t me mythic until a month+; yet, I have ultra rares, epics, and legends mythic already. Commons shouldn’t be the hardest to obtain troop.