On the xbox the game doesn’t crash but instead of green gems, empty squares are been generated. The square can be moved an matched with green gems but don’t convert when a troop like Scurvy Seadog casts.
To add an extra bug on top, apparently the game is locking up because there are no more moves possible. Didn’t the 5.6 patch notes claim to have addressed exactly this situation? Has the handling somehow gotten lost again with the 5.7 update?
I shared this in one of the other threads that has popped up about this issue, I’m currently working on reproducing. So far I have had the blank squares appear, but they are quickly resolved in the next round and disappear.
But will share this with the team & keep testing!
Also will note, this is occurring when you used a Doomed Wand and not limited to using it within the Tower of Doom. I tested in an Explore run with my TOD team to check.