Forest Guardian every single time. Charging your entire team to 50% > having a damage sponge. By the time you charge up Gorgotha enough to explode a bunch of stuff you couldāve had 3 or 4 devour attempts from your Kerberoses.
That 50% is pretty good, but Iām fuzzy on the math. Doesnāt it only happen once? 3 or 4 Kerby casts with that starting bonus is 40-56 mana, so not sure how youāre getting that before somebody could get 15 with Gorgotha?
I have grown very fond of Gorgotha and exploders. In fact I even built an Exploders team for PVP/explore and have named it Doomstones.
Favorite thing to do? Get the AI down to its last troop with less than 5hp and cast Gorgotha to end the match so when the name of the spell comes across the screen itās like Gorgotha screaming the name of the Team in Victory!
Yes its only at the start of the battle. The math/advantage is in the teams speed and turn one first strike opportunity, to take out a critical troop on the other team. Problem is its not guaranteed by any stretch.
Edit I chose FG for the fun of building a team with a semblance of synergy. Although Gordo is a better troop.
Gorgotha you donāt really build a team around. You can just throw him in front of any almost three troops and it kinda works. Hes usually an afterthought for me if I need frontline fodder for those colors and donāt feel like thinking a whole lot. If Iām going to build a team around a spell, it is most likely going to be Forest Guardianās convert, even discounting traits.
Exactly what I was going to say. The AI canāt play Gorgotha properly. Gorgotha basically has 2 functions. Heās an awesome tank and he can explode gems to fill your other troops. Now the AI canāt screw up the tanking part, but the filling up the other troops is not something the AI excels at. The AI keeps casting Gorgotha even though all other teams mana is completely fullā¦
Yep, plus the AI takes skulls when playing gorgotha which is a waste of time given that skull damage to gorgotha is less ādamageā and more of a tickle
Gorgotha all the way he is the best tank in the game, can cleanse, Work in almost any team, generates mana for everything and can loop really well. I actually won a GW battle just by looping Gorgotha and Garuda. Iām not a big fan of beast teams and Forest Guardian is only really good with them plus he needs alignment for his spell to work and it isnāt always possible to get alignment.
The wording is part of what makes FG an easy choice. You donāt really build a team around Gorgothaās spell. Itās not even a āteamā spell per se. To the extent you are building around him, itās all about the 3rd trait not the spell. (Iād argue you donāt even build a team around Gorgotha; you just plug him in at the top regardless of the team and heāll be super useful.)
FG on the other hand has to be built around and when he is the results are phenomenal. (As evidenced by the forums since the release of GW.)
If the question were, āYou can only ever have one of the two, which would you pick?ā then Gorg would be the easy choice b/c heās so versatile and isnāt dependent on other troops to be effective.
Not on console, he used to but hasnāt loop casted for the last few updates now.
FG is rather nice but niche, gorgotha is a tanker who fills everyone else up and cleanses himself, itās a no brainer from me tbh.
As for the topic at hand, Iād rather use Gorgotha over Forest Guardian in one of my teams since Forest Guardian needs beasts around him to justify having him in your team in the first place, which I hardly do unless I want a change of scenery with beast troops.
Forest Guardian is a key part in one of my go-to PvP teams (which is only slightly beasty). I love converters so Iād pick him over Gorgotha any time. (Plus he reminds me of the Forest Spirit from Princess Mononoke, and I loved that movie.) YMMV.
This covers it. Gorg works so well because the AI is too stupid to realize that beating him down with skulls is a total waste of time. So you skull bait and pretty much get the edge for mana and spellcasting.
I voted gorgeous simply because of his 3rd trait and exploding spell. Heās a mana generator and tank in one, and he self cleanses! He operates on his own.
FG is more specialized and better than gorg when FG is with 2-3 other beasts, mostly for his fast trait for all beasts. His spell is good, but expensive, and hard to line up for free turns, in my experience. When I use beast teams, itās mostly for fast Kerb devour. And letās face it, everyone who uses beast teams on defense uses it for fast Kerb devour.