In an earlier client update (1.07?) status effects had their own internal ‘chance to wear off’ timers adjusted etc. but we also saw the introduction of direct opposites or counters, such as [Entangle] now being canceled by any gain in [Attack] stat by the affected troop e.g. from Sunweaver spell buff.
Obviously the [Cleanse] spell should be a counter to all status effects but is there any scope or plans afoot to expand on these at all?
An initial suggestion in a similar vein to [Entangle] ~ [+Attack] would be to allow [Silence] to be canceled by any gain in [Magic] stat such as from Soothsayer spell buff for example.
This would seem to make some sense thematically too in that a troop receives a boost in magical ability and is then able to overcome the current block.
You could also perhaps apply [Poison] ~ [+Health] again fiting in with format above.
However, [Burn] <-> [Frozen] once that gets implemented, but this might start to get a little more complex/harder to code.
Anyone else have any thoughts on Status Effect counters?