The new dungeon design is awful. Not a bad idea on paper, but the execution of it was awful.
I have gotten a perfect run once so far, but every other time i’ve gotten a trap on the first door I open. At that point I just open the other 5 cause it no longer matters. Sometimes I do the battles and others I don’t see the point.
Its like when you are trying to do a perfect run on a delve, once you lose a troop there really isn’t any point in continuing, at least for me there isn’t.
In order to make this feel like a “dungeon exploration” instead of just clicking on random doors in hopes you find the 3 battles for a perfect run, their should have been a mechanic added that used Treasure maps to replace a Trap room with a treasure room where you find a jewel cache. It could only be used once per run, but it would immediately reveal a trap door with a message that says “Trap Disabled, Treasure Chest Found” and you get like 10+ jewels (based on dungeon level).
This way it ups the chances of getting a perfect run as you only have 1 room that could be a trap. Or add a new map to the Soul Forge that you can craft called “Dungeon Map”, that when used it will reveal the locations of everything behind the doors without opening them, simply by highlighting the border. Red for traps, Yellow/Gold for the blessing, Green for battles, and Blue for the stairs. Have it cost 500 treasure maps, 100 writs, 1000 souls, and 100 mythic ingots to craft. Or something similar that uses resources that people literally have thousands upon thousands of.
As others have suggested, at least giving some dragonite for at least completing all 3 dungeon battles would at least decrease the frustration of not getting a perfect run as you are still making some progress toward the 500 dragonite needed for the Egg or the 1000 needed for the Rings.
Not to mention that the dungeon deals are complete ripoffs and unless you have money or gems to burn I can’t fathom why anyone would purchase them. The Gem Bounty for 50 gems is the only one actually worth buying. And the fact that it gives you 20 diamonds, where as the one for 15 diamonds is 100 gems, shows just how overpriced and outrageous those prices for diamonds, cursed runes, and dragonite are. Why pay 100 gems for 15 diamonds, when I can spend 50 and get 20 diamonds plus some shards, jewels, souls, and traitstones.
Even the Daily Deal for $5 which is equivalent to spending 50 gems (as in the shop the Stack of Gems is $50 for 50 gems, not counting any 1st time or VIP bonus), and you get 50 diamonds and extras with that. So who in whose right mind thought that 100 gems for 15 diamonds would be a good deal that players would purchase?
Those 3 options should have the gem cost reduced to 1/4 or 1/3 of that amount. They should be 25, 50, or 100 gems instead of 100, 200, and 300.