Are you serious? A bunch? Weliton has to get to tier 9 before he earns back those missing 30 souls.
I am in the same boat, only I play on Warlord 1 and my loss is 20 souls per battle. I haven’t figured out how many battles it takes to get to tier 9, but it is looking like anyhow 10 battles for every 3 levels. That is 45 battles (or so) to get to tier 1, assuming it’s even right because I only got to tier 9 in the first week (I didn’t count, obviously.) That’s 1350 lost souls from battles. From the new tier rewards system we earn a whopping 565 souls for climbing the ladder to 1.
I haven’t figured out if the new system is a good deal yet or not. By good deal, what I mean is I want to earn the same rewards for the same number of battles. It’s looking like not only “NOT,” but “not even close.” However, everything is new, I understand bugs are still being worked out, and I haven’t played enough yet to get a feel for how the new system works.
But I’ll leave with this thought. Pre 2.0, it took 21 battles to achieve rank 1. Then you collected 16 glory per day for the rest of the week, and on Monday earned 10 glory keys, 100 more glory (116 total), 1000 gold (to which your bonus would be applied; 2500 for me) and about 100 souls (again, to which I think your bonus would be applied; I think it was 275 for me.) Do you get those same rewards from 21 wins in the current schema?