I’ve been long wanting to post this, but I am at the point where it gets too much for me, so here goes.
When you announced that there would be no more kingdoms for a while, I was relieved. Finally an opportunity to play what was currently around instead of chasing new content; Then you started delves, which are in fact also … kingdoms, but underground ones. We are already at our 4th now, along with new troops.
I don’t mind new content but I get the feeling that you are just pushing new content out for the sake of new content. For the regular players, who like to play a fair amount weekly but not as replacement of his whole life, this is becoming a burden. I play the game for over more than 3 years and I see that ‘carrot’ becoming more and more distant, or I should play 5hrs daily.
I like to complete things, like most gamers, but when you can only do a fraction of it because every hr there is something else to do, you get burned up quickly.
I can only imagine what it is for a new player:
hundreds (almost 1000) cards, dozens of kingdoms, delves, pvp, bounties, pets, weapons, treasure hunt, weekly events, daily events, hourly events all those materials to collect,…
What do I really want then?
Quality over quantity. I think most players would prefer 100 useable cards, than 1000 of which 800 will never see play. Be creative with what there is, instead of new content to just ‘up the numbers’.
Be creative, set objectives on the board. Do something with the board like monster busters for example. Dont just restrict troops and up enemy stats, that’s-sorry-lazy. The blocks in delves and treasure hunt are a welcome change. But treasure hunt isnt worth it due to time-reward issues.
I’m sure I’m not the only one thinking this. Just look at the current number of mid and endgame players quitting.
I love this game already more than 3 yrs, that’s why I’m doing this post. So plz one of the devs, reply on this 1, you owe me that much.
Other players, you can add comments, even be critic on me if you thin k I’m wrong.
Grtz.