The next part of our Design-a-Weapon is here! The time has come for you to create a spell for our scythe from Sin of Miraj. (Remember, it will be using yellow!) You can leave suggestions here: Design A Weapon: Part 4 - Weapon Spell.
Have fun!
The next part of our Design-a-Weapon is here! The time has come for you to create a spell for our scythe from Sin of Miraj. (Remember, it will be using yellow!) You can leave suggestions here: Design A Weapon: Part 4 - Weapon Spell.
Have fun!
Malicious Glee: Force a random Enemy to cast its spell at itself, without requiring or using up mana. Automatically picks brown spells with 15 mana cost if available.
Faustian Bargain: Give an ally [magic] Magic and Attack, but also give them Curse, Burn, and Bleed x4. If the ally is a Daemon, gain an extra turn.
Daemonution: Steal [magic] Attack and Magic from an enemy. All other allies gain 5 mana.
Something like this
Has a (25%+magic) to turn a random enemy into a random deamon with (75%-magic) mana. Then create (0.5 X magic) of the new enemies gems.
The Scythe of Reprisal:
Shockwave Swing:
Blesses all allies and curses all enemies.
If there are 13+ yellow Gems, deal 30 damage to all enemies and halve their mana.
I’m going to submit my proposal but also hijack the thread for a different discussion.
The proposal:
Destroy an enemy’s Armor. Deal {Magic + 5} damage. Give all allies 2 Attack, boosted by armor destroyed.
The hijack:
If you make a yellow Scythe that is not named “Butter Cutter” I am never going to forgive you.
Deal [magic + balanced #] damage to an enemy. If that damage is lethal, summon that troop as an ally.
Blasts 2 purple stones while collecting 4-5 stones!
If you like me then this is my idea when it comes time to pick your favorite.
I also write and say “indented”! Great job!
And I definitely like myself, so you have my vote mister
I have some other good ideas:
I’m sold, where do I sign?
I really like stuff that breaks the 4th wall. I just thought of this one, I think the community would like it:
Deal {Magic + 6} damage, multiplied by the opponent’s VIP level.
Keep 'em coming, folks!
The Old Switcheroo:
Top 4 rows and bottom 4 rows switch. 18dmg to all if 13 or more yellow gems. Gain extra turn.
At this point i can only hope this weapon, whatever it does, simply doesn’t have STUPID random upgrades which would ruin it’s function.
As long as it’s not Null sphere. I mean, who doesn’t want 2 magic upgrades on a weapon designed to make the target’s magic 0?