Huh, good to see some of the lower-end chests can have the prizes I thought they couldn’t. I think the three-bullet casual minmax strategy should be:
- Raise Delve level? Doesn’t matter long-term so long as you don’t move to a level you can’t beat.
- Raise quality? No question, do it.
- Raise hoard level? Yes, sort of. At some point the gold costs get super high.
I’m not super concerned about the gold costs or Delve’s status as a gold sink because we sort of needed a gold sink. LTs were a neat idea but if the devs had said all this time “the high-end guilds get too many Legendary Tasks” I can say I don’t like that but can’t disagree.
From their end, they cause less drama if they make “an interesting new way to spend gold” rather than “nerfing LTs”. I mean, players will complain about making the choice, but not as loudly as if some other nerf happened.