I will test it in a few.
@Ozball , can you not embed the spreadsheet in your post? It is murder when browsing on my phone; it hogs all of my CPU so everything slows to a crawl, and it prevents me from scrolling up or down the page by filling the entire screen (attempts to scroll merely move me around inside the spreadsheet).
That said, I just leveled Ghulvania to five stars because I had the souls lying around. No change to my team score. So unless different skills get treated differently by the team score, I think we have the full formula for team score on offense:
Base score: 40 points per kingdom at level 10, plus 4.333ā¦ points per point of mastery from any source except kingdoms. (No increase based on number of kingdoms at 5 stars.)
Troop score: 35 points per level, 25 points per rarity tier above common, 50/200/450 for 1/2/3 traits
Is there anything weāre missing, @Sirrian?
(This would, by the way, explain why a team of four untraited level 1 Rocs could have a team score of 8400. If they belong to a level 1000 player, in a top ranked guild with lots of bonus mastery, that is a huge base score even though the troop score is rubbish.)
This is not my post, nor is it my spreadsheet, actually I think this may be my first post in this thread as every time I go into it my phone freezes, (and I donāt know if you can even upload a spreadsheet from an iPhone)
Please take care not to accuse me of things that I am not the cause of
Thanks @Grundulum for correcting your post
Not sure this has been confirmed in the meantime. I just put zaejin (health) from 9 to 10 and the team went up 40 points. No 5stars on that kingdom
This has been confirmed and a reason i avoid raising kingdoms to level 10.
I have to change my mind, buddy. I recently upgraded several kingdoms to 10 (and I plan to upgrade them all for my custom campaign story). Itās not as bad as we anticipated.
It neither gets harder nor it gets easier. If youāre worried about PVPās difficulty and variety, just avoid the hard matchup and youāll be totally fine.
Trust me, itās not that bad.
40 team power is still a lot for only gaining 1 skill point. The balance seems off considering how many points you get for leveling up or ascending.
10 power per HP donāt seem that off to me.
maybe but leveling a kingdom gives like 1 stat point and 40 team power vs 10 team power for leveling up or something else.
Actually itās technically 4 stat points since all troops in the team get it. But thatās just a minor thing.
OK, I just found out this:
Traits:
0 - 0
1 - 50
2 - 200
3 - 450
Base:
Common: 0
Rare: 25
Ultra Rare: 50
Epic: 75
Legendary: 100
Mythic: 125
Level:
35 per Level
Power of troop:
Base + 35 * Level + Traits
Base Power:
605 ?
Masteries:
+1 per mastery (Hero & Guild)
Bonus:
+40 per Bonus (Attack, Defense, Life, Magic)
Team Power:
Base Power + Masteries + Boni + Troop 1 + Troop 2 + Troop 3 + Troop 4