Why would you wait 5 minutes though? The longest I waited was a little over 1 minute.
Have to agree with that, if you’re planning on doing this method. I went back and found a topic where some folks were researching the reward reduction with the change in GAP. Seems to me any time over a minute should be safe.
The still drop Keys !!! Android exploration 12
Yes, mostly exp1 on Wild Plains.
I feel like mixing fight type/teams helps (Which make no sense )
-I start GaP with PvP for pet event (Phoenicia Team)
-Finish GaP (2xironhawk team)
-Pet event (%10) (Zuul team)
-Exp1 (3xironhawk team)
-Another GaP (2xironhawk team)
-Exp1 (3xironhawk team)
And start over
There’s obviously no point doing this with a goal of getting cursed runes. It isn’t working as it should. Evidence is clear.
I’m now up to 8 Cursed Gnomes giving VKs and only done 4 GaPs.
I did a GaP, doing PvP until I triggered a Pet Gnome. I also got one Cursed Gnome which gave 6 Cursed Runes.
After that I did Level 1 Explores in Divinion Fields with Greed, Dust Devil and 2 x Ironhawk, got one more Cursed Gnome for 2 Cursed Runes.
The Devs need to understand the difference between making resources scarce and making them almost impossible to get.
Oh and anyone who even considers crafting a Guildmate Gift of 25 Gems using 4 Cursed Runes and 50 Gems really needs their head examined!
Adding to the long list of complainers - 3 cursed gnomes that dropped keys (outside of GAP). Grrr.
I want to complain about the frequency of the Cursed Gnomes, they are not coming up as frequently as they should. For the past 3 days I have been grinding it, over 3,000 trophies, and almost no cursed gnomes. Today and yesterday I received exactly zero Cursed Gnomes. Well, today I got 1 Cursed Gnome but he gave me a Vault Key instead of runes, which is very annoying.
What’s the point of adding 10 levels to the soulforge if you cannot use them because the runes are not coming up?
Can you please make Cursed Gnomes come up more frequently? And they should always give runes, not vault keys…
PS: I usually pay the $10 dollars for the campaign, but I decided that to protest my huge waste of time in regards to the runes, I will not be buying the $10 campaign this time, unless I can gather enough runes to reach level 20 in the soulforge and craft the mythic…
Having just lost two Cursed Gnomes to Vault Keys in the same Gnome-a-Palooza, and having lost count of the number of Cursed Runes I’ve lost out on this weekend: no longer feeling sanguine about this.
I suspect we either get nothing, or a few gems or runes in the mail, as compensation for this. But what I’d really like to see is a bonus day of Vault to allow us another crack at some of the runes we missed out on. How about a 1-day Vault event on New Years Day?
So you say if they give you more opportunity to waste time it is better than some compensation? I think you got some holiday spirit in you!
I support this idea but with the compensation, so some runes for the vault keys and a new vault event with the increased rate when they really fixed it.
I had three cursed drop keys off my last GAP, not funny.
My weekend totals:
Although my data is far less organized…
A gnome encountered every 12.5 battles. 68 gnomes encountered. 0 GAPs done.
15 cursed gnomes (including 0 on Sunday).
31 verse gnomes (almost half of which, 15, were the one I already had the most of).
22 various other gnomes (no demon gnomes, though).
Vault keys dropped: 2. Both by cursed gnomes, of course.
I do believe that’s over 100 “treasure” gnomes over the last 3 events and a grand total of 3 keys dropped. Which is pathetic.
For @Tacet to see.
I heard someone got 20 runes from one and I thought they were pulling my leg. I then got a 25 so I guess anything over 15 is possible but quite rare.
Just a follow up to this conversation.
I’ve not actually used a GAP since before they made the change to the reward system. What a crying f-ing shame. They really gutted the one good thing they put into this game. And the fact that they won’t tell us specifics… while I expected that, it’s still hot garbage. It’s OUR resources that we’re spending.
(Note to newbies: NEVER EVER, EVER run a GAP outside Vault events.)
That said, I used up 6 GAPs and tried:
Ironhawking E1 battles as fast as possible, then stopping and waiting for various times when a Curse Gnome appeared.
Result: Reward splitting. After waiting a minute, 2 minutes, 3 minutes-- didn’t seem to matter.
Waiting on each E1 battle for 1 minute then clearing with Ironhawks.
Result: Reward splitting.
Waiting on each E1 battle for 2 minutes then clearing with Ironhawks. (Took 2 GAPs to find a Cursed Gnome to test on)
Result: Reward splitting.
Thinking it might be related to using a team that kills everything really quick on E1, I used a semi-fast team to clear E12 battles… after playing casually to leave one on the board and then waiting until in-game clock said 1 minute.
Result: Full rewards, every time.
Lastly, I tried E12 battles with the semi-fast team, as fast as I could (30 secs or under)
Result: Only partially split rewards (9 runes from Cursed Gnome)
Of note: If you do wait until the GAP is finished (I used a timer outside the game to keep track), then you do get the full rewards, absolutely every time.
In conclusion, the way I see it, it just depends on what your focus is:
If you want to use GAPs to make sure you get full rewards from a single Cursed Gnome:
Ironhawk E1s until you spot it (almost guaranteed to see one, and you might even get a double!), then wait until GAP ends.
If you want to maximize your Cursed Gnome rewards during a GAP:
You must become one with the Gnomes. Control yourself when completing an E12 battle with a Cursed Gnome, to make sure you hit that 1 minute mark. You may be lucky and get more than one battle with a Cursed Gnome before the GAP expires…
If you want to maximize the number of VKs you get:
Just blast through GAPs like normal and be okay with missing out on the runes.
Enjoy the holidays!
Makes sense for E1 (or any low level explore, unless you’re beginner with super small stats) - it’s impossible to get full rewards while palooza timer is active because they either get reduced for speed or, if one waits 60 seconds as you did, for too easy battle.
It’s just sad these bastards give only 1 cursed rune during my GaPs…