Nice catch, I hadn’t noticed that. Even when he says he has nothing to share, he’s sharing something.
Btw i hope it will change every week and not every month cause if you only missing 1 troop it could take a year just to be able to craft the card you need
I could see it being something around mana colour or something too. Even with 1 a week, there are so many Mythics now it would still take a while to cycle through them all.
Also worth noting that he said “how we select which Mythics are available” ie Mythic s, plural. So probably more than 1 at any one time. Yes it could be a typo, or it could change, or I could just be reading way to much into this, but still felt it should be pointed out for now
thanks, added the quote you found to my “what we know” list
Not sure if it’s related to Crafting but as Crafting should come with the next update and:
The “new troops” are named “Troop_dungeon”…
Assumption: the new game-mode that Sirrian told us about the new currency could be dungeons: a set of fights + a boss battle.
Less then 2 month?
Less then a month?
More then 2 month?
@death beat me to it!
Bro i hate this answer lt could mean 5 month
Btw i prefer alpheon, at least he’s not affraid to answer
Now there is something!
so… the crafting recipes are obtainable by… kills?
i wonder are there special conditions to what kind of kills must it be
Hopefully not mini-boss kills in the dungeon. That would take a while at a maximum of 3 per day.
I wonder what that cube icon next to the chat icon is, upper left.
I for one cant wait for crafting!
If you want to be faster, you can level up with gems .
Business is business .
I was mostly joking, given that level 10 is 400 kills and it looks like we can get a maximum of 3 per day, so it would take about a year to do that without gems (assuming the other levels scale up to 400 in some fashion). Of course, Sirrian says all the numbers will change, so no sense worrying about it yet.
Ahh… That’s an interesting idea and nice catch, I completely missed/glossed over the notion the 400 (subject to change) kills could be exclusive to only mini-bosses when reviewing the SS.
What I didn’t understand is if the Soulforge level resets each week: if not, it seems super simple to max it…
So, @Stan’s joke could be the solution to make it a long-term level up .
If every troops killed count so it would be 4 kills by fight so only 3 months to maximize.
I seriously doubt that would be the thing - that just seems out of scale with the rest of the game. I really was just joking with that post. If I’m wrong, I’ll be shaking my head in wonder.