Would it be possible for the developers to stop releasing content without causing a catalogue of further issues, to the burgeoning bag of game bugs we are enduring?
Firstly, where is the progress on fixing this fundamental issue with the game
This bug, reported Jan 24 2021, is at the core of GoW. In summary, the game can move gems before you move them. It’s a quite common occurrence when swiping horizontally to vertically to make 4, for it to record a 3 match. So much so, that 2 handed mouse use in GW when moving such gems is sometimes needed, seriously. It has not even received a comment for nigh 10 months.
What is happening with this core gameplay problem, and when will it be fixed?
We have other fundamental game play issues. Imagine playing chess and using your Bishop diagonally, only for 3/4 of the way to the Queen, it sidesteps off the diagonal. Extra Turns are the way you keep the turn, yet all of the new gem content have either once, or still do, prevent the correct move being recorded.
Thirdly, I could list all the gameplay bugs, but that’s not my job. There are spread around the forum in a variety of topics and seem to never get properly fixed. There seems to be an ambivalence towards gameplay bugs, by reading the forums and observing the response to them. Comments like ‘this has been passed on’ are widespread and generally we hear little or no more about them thereafter. Fundamental turn related bugs should not be allowed to remain in the game, now spreading numerous ‘patches’.
There are so many fundamental bugs in this game that need to be properly reported on by the developers, with the intended fix and a timeline to such fix. Not 1 line answers. Even the last month’s patch notes sidestepped what was supposedly fixed…
This week, you have introduced to my count at least 5 different, new bugs.
GW defence bug is a huge bug, absolutely completely undermines the whole ethos of Guild War, when your points are not properly counted. Top end GW is fiercely competitive and adding an additional bug to the existing score issue (never fixed) is really most unwelcome. I doubt I am alone in thinking that this needs to be reported on by the developers, with the issue and a fix this week.
Miles multiplier issue - game content worked around a necessity, which is not recorded correctly.
Turn issue with Journey - something as ‘fundamental’ as this is broken.
Purchase issues with various things/multiple platforms? Can’t even buy properly?
The gem issue with passes.
I mean the campaign even had numerous repeated tasks, it’s most likely a bug there too.
It would be really good if someone could come to the forum and properly advise when these problems are getting fixed. I’m sure it will restore consumer confidence.
I may have missed bugs.
Sincerely, I like the Journey idea and the rewards, I’d love it to be working properly before we invest in it.
EDIT - There is also a new bug with Wyrmrun traits that got re-added. I’m not sure how it occurs, but I’m getting ‘Extra Turn’ message and no Extra Turn sometimes when exploding the board with Terra Wyrm… I’ll see if I can video it.