I figured âtheâ was just randomly added and QA didnât catch it. During that time QA wasnât exactly the pinnacle of performance. However, the latest example is just showing lack of knowledge about the game with zero over sight to check continuity prior to release.
The way I read it, if a troop has a 50% start than this should add 50% on top of that if itâs a rogue.
No point in changing the wording if it works exactly the same as all the others.
Plus, with so many empowered troops and 50pc mana start boosters, whatâs the point of anu medals which do not stack? The others do but 1 or 3 anus gives 20pc. Practically worthless other than to help with âGeoff warsâ.
The game absolutely needs spell text to be standardized as the current state prevents searching for similar effects without resorting to an external resource like TaransWorld.
A search for âbrown gems to redâ or âbrown to redâ wonât turn up one or the other result.
Splash damage is also a huge offender here, especially with older troops, which usually say something to the effect of dealing damage to adjacent enemies but nothing about splash damage.
Macaw: Give 50% Mana to all Rogue Allies when battle begins.
Urskula: All Urska start the battle with 50% Mana.
Maraji: All Elementals start battle with 50% Mana.
Quentin: All Knight Allies start battle with 50% Mana.
Yes, Quentin mentions Allies, but the relevant part is the bold part which makes the filter include or exclude this troop. Since (currently) there is no troop which grants mana to allies like this Quentin and Maraji would be processed the same by a (smart) search string. Urskula is different because it includes âtheâ
( to Ignitice, although I find the Allied/Allies part less relevant, it does show the inconsistency)
And now we have
Torben: Give 2 Attack and Armor to Beast Allies when matching 4 or more Gems.
And
Willow: All Beast allies gain 2 Attack and Life on 4 or 5 Gem matches. SERIOUSLY?!
All Beast allies ------------- Beast Allies
Give [stats] ------------------ gain [stats]
When matching Gems â on Gem matches
4 or more gems ------------ 4 or 5 gems matches
(unless someone has confirmed that 5+ gem matches donât work for Willow)
How in the glorious blazes can you cram so many different wordings in such simple traits which are almost (and before release were even exactly) identical?
Theyâve been claiming to be working on it for quite some time now: meanwhile, new inconsistencies (e.g. Captain Macaw above) continue to be released.
Consistency is important to us and we are working on it as a long term project.
Bearing in mind that the game is longer than War and Peace and written in 7 languages which all need to be consistent too.
Iâve brought this particular case up with the localisation team, thanks for pointing it out.
Can you edit the text if we told you what to change it to?
Itâd be simpler for everyone if a few players just made a list of âsuggestedâ changes. and gave it to you for entry.