I realize you’re just the message deliverer, but please take another look at this. This disparity in troops affects literally EVERYBODY. If these troops eventually go into Guild chests, as has been teased, everybody will be suffering the consequences because we all have a shortage of Myzmer and Troglodyte and a surplus of the other troops, meaning we will be at the mercy of the slowest-gathering troop (almost certainly Myzmer or Troglodyte). Players are already a little annoyed at the “must have each troop 4x mythic” rule, even when the variations in troop numbers are due strictly to RNG. To have developer interference play such a significant role will add a whole 'nother layer of hostility.
We did not ask for Guild Wars to be canceled for two weeks, we could not anticipate that we would be impacted this way, and we notified you as soon as possible when it was realized that troops were skipped. Fixing this relatively small problem now will eradicate foreseeable future complaints. As console players, we’ve come to realize that there are many things that aren’t fixable without a full-fledged update. This is one of the few that (seemingly) is, so please take advantage of that and adjust the GW troop rotation accordingly.
I beg of you, PLEASE make this right!
@Alpheon @Sirrian @Nimhain