I especially have problems with the blue/purple, and the heat in the game, mistakes happens. And that happens even if the symbols is differently. I sometimes go for blue when my troop only uses purple.
I just want you to make blue lower color, or purple lower color so the different is bigger.
I also suffer from colour-blindness, but with the Blue-Green spectrum and have made mistakes between Purple and Blue as well.
I’m 30, been gaming all my life, and have seen that 95%+ of games and their developers do not even factor colour-blindness into their games.
Best thing I have ever done is go through colour reassignment rehabilitation, taught me to recognize the different shades of blue and green I need to see to be able to work and game.
I miss the days when we had a colorblind engineer on staff - we used to catch these problems before they occurred.
We were fixing some blue/green issues yesterday, and I’m happy to put the blue/purple issues in our backlog for review too.
With the blue/purple problem, what kind of things help?
Making purple darker?
Making the blue lighter? (we have to be careful with that due to blue/green issues)
Adding more red to the purple, so it becomes more “magenta”?
The ultimate solution is to have a colorblind mode option, but I dislike too many options, and feel colorblind mode might interfere with the aesthetics of the game… unless we made the SYMBOLS on the gems very distinct.
Any input from folks affected by this would be very valuable!
i know for the blue/green and brown/purple the problem is the amount of yellow… i cant see yellow… for the blue/purple the problem is the amount of red…
what about changing the SHAPE of the gems? like the skull is now? or the source light for hte rounded button look. right now they are top right… maybe make the blue bottom left?
The only thing I wondering about is if those other games that has an option for colorblindness, if that setting (on for colorblindness) cover all the 4 differently forms for colorblindness. If someone could answered this question it would be great? But for me it seems like we need another hook in a mirror from the option menu.
Changing the colors too drastically might make the colors for the other, without colorblindness, wicked - and difficult to see, also.
When that is said there could be a black/white option, that goes from white to black.
+1 to the Distinct Symbols idea.
This basically jumps outside the box and completely circumvent any possible kind of color combos.
Many other gem-based games on app also take this approach, such as dividing the shapes of each color between square, circle, diamond, triangle (points up), triangle (points down), star… etc
it is tritanopia. I wasnt going to get into the techinical.
i was playing with a screen shot… (granted it ms paint) a slight change… it darkens the green and lightens the blue… obviously the water drop has to change a little in colors too… so you can see it.