When and how?
Hi @turintuor I think @Nimhain gave the same answer, because it’s still the actual answer. From a player’s perspective, adding an extra purchase to the shop probably seems like a small thing to do… understandably. From a development/production perspective though, we need to ask a lot of questions and coordinate a lot of people/tasks to add a new purchase. We need to ask ourselves should they be free or paid? We need to consult data for what price points they should be at, and/or what should…