This is really the crux of it for me. The campaign has cost Event Keys every week, and occasionally Gem Keys as well (such as this week).
Free players: Trade 2 Event & 5 Gem Keys (or 80 Gems) for 1260 Souls, 10 White Pet Food, 10 Runic Magic Traitstones, and 5 Minor Magic Traitstones
There is literally nothing in this list worth 80 Gems.
Battlepa$$ players: Trade 2 Event & 5 Gem Keys (or 80 Gems) for all of that plus 40 Gold Keys, 16 Glory Keys, 6 Gem Keys, 4 Event Keys, a custom Portrait, and 4 Epic Troops
You get back everything you spent doing Tasks, plus a lot more on top.
To be clear, I’m FINE with the idea of battlepa$$ buyers getting extra. They’re spending real money. However, non-buyers should at least be able to recover what they feed into the weekly resource bleed (you know, so they feel REWARDED) in order to unlock Artifact levels.
This, and it should have been marketed as such.
Yes, and people are looking at the perceived value instead of realizing what their behavior is encouraging. This is intended, and I would expect every battlepa$$ to do this from now on.
505/IP2: “This is a sweet deal! Look at this good deal! Holy crap this is a GREAT deal! No, there are no upcoming bug fixes, no localization fixes, no balancing, no change to Life & Death, no removing extra clicks from Explores, no misc. QOL…but LOOK AT THIS GOOD DEAL! BUY NOW! DID YOU BUY IT YET???”
Players: “But what about…”
505/IP2: (Interrupting) “Just ignore all the stuff we refuse to prioritize so we can put in more monetization and then reward us for doing it. Thanks, we love your money you.”
And some people actually think that people who are refusing to buy the pa$$ are refusing exclusively because of the price. It’s cute, really.