So this poor dude doesn’t get any lore since he got released after the Lorekeeper chapter? Or will he be in next week’s chapter in addition to the new Monday troops?
Ouch @ the troop colours. Looks like a hard pass for me this time, since I can’t turn it into another episode of Yao Guai and his Merry Bounty Hunters™
The only thing bad about Tigraki Warrior is the fact that he’s not Yellow, so he can’t benefit from Bard in late levels. Still the best choice early on in 4x Bounty team. Rift Lynx is happy to have True Damage friend!
Now, let hope for future Legendary troop/weapon that do true damage equal to enemy’s armor. Seems perfectly balanced for me. lol
Might be decent to set up Arachean Weaver, outside of bounties anyways. End stage bounty will probably have too much life to die from a double Weaver shot, even if you can soften one down.
While I’m completely surprised it took actual feedback to the devs to realize people want relevant troops to the game mode they’re playing. (Sister Superior vs non-undead anyone?), I can appreciate that the last two Bounty event troops had practical uses and didn’t use the weeks 10% buffs against the player.
Wish we could skip the “obviously the players want this but we won’t give it them until demanded heavily” phase and just go straight to the easy quality of life things that’d make everyone happy (happier?).
Things like Event keys giving only kingdom troops transitioned in with almost no mention/fanfare, so I could never properly thank whoever/whenever it was that finally let it happen.
Why didn’t I never notice Tigraki Warrior have Undead slayer trait? Damn… that make him a great front troop, with his Armored trait and all.
But… I still have to use Sister Superior on top again, can’t have some troop blocking Dawnbringer. Beside, she can dispel+stun all enemies now, unlike in her own Bounty event.
it works very well with Pharoah Hound despite having the exact same colors. Any accidental skull match from the skull storm pretty much demolishes the other team. If it dies, well who cares.
And… I ended up switching Tigraki Warrior on top when grinding at last stage. Despite pretty weak enemies team, their endless buff could turn things into nightmare. His double skulls damage make the match much faster, which is very helpful.
As for his spell, turned out he could two-shot most troops most of the time. It’s so strong that I think, for the first time, it’s even possible to use 4x Bounty team at stage 20 for maximum 6,000 score. It’s very risky, but very possible. You just have to avoid all enemies’ skulls match, then hope Banshee don’t hit him, and Wraith don’t steal his life.
In retrospect, I kinda regret buying Tier 6 now. I know it’s possible with only Tier 5 and a minor acension orb, but I ran out of it. With Bounty Captain like this, I don’t think I really need him at Mythic to get all rewards. Kinda wish I use @Mithran’s calculation post before deciding to spend gems now.
Because many players actually wanted (and still want) troops that have a general usefulness that could potentially result in bounty troops being used outside of bounty events.
Obviously a combination of both would be preferable but i’d still take a Sister Superior over something with questionable potential use only for those 3 days any day.
Hmm… I just have an idea. Tigraki Warrior + Ubastet combo could totally work. With Ubastet increasing Tigraki’s attack and magic every turns, any Tigraki’s cast/skull match would totally bring a troop to Ubastat’s killing range, pulling another full-health troops with it.
It could work outside Bounty as well, although skull match won’t be as effective. I totally gonna put them both on defense in Raksha week!!