It would be nice if Shiny Dust had the same 2–3 troop drop chance per 100 Star Dust as Shiny Keys. Right now, the game states that 100 Star Dust only gives one troop.
Check out this similar post I made:
Yes 100 Dust for JUST 1x Token is pure nonsense, the entire shiny system must be reworked, so that Shiny Keys/Dust give way more tokens, or at least put Shiny Keys purchasable with merchants/angels (stating it here again, without deeds, they’re pretty much useless, like GM in PVP)
Thats why e16 not as good as people want it to be. 8 dust. Thats 13 boss chests for 1 random token. A random token of a troop you need what 20 tokens of to get to shiny 2? Do the math on that one…
Not to mention you shouldnt even use dust until you are out of keys
Not to mention you shouldnt keep using keys after featured troop is shiny3
Not to mention you shouldnt waste keys on a crappy featured troop…
True, but you have to put that in context. Most players don’t have enough keys to get a single troop to shiny 2, let alone shiny 3.
Most players are always out of keys, because they don’t get enough to be worth holding on to, because they need everything to be shiny, not targeting a specific troop.
And for most players, getting one token for 13 runs of explore is way better than anything they have right now.
So yeah, for high level players (especially those throwing money at the game), it’s not great, but it’s something worth having. But for most players this is a big improvement, because they can actually start working on getting some shiny tokens and increasing their shiny levels on various troops.
300 XP for a Shiny Lvl 2 for a Magic Kingdom isn’t the worst even if it’s not the greatest troop, otherwise you’d basically never open shiny keys.
It could be implemented in a way that we get “generic” shiny tokens, and then we decide which troop to target and upgrade.
Immortal souls in PVP should get the same treatment since immortal upgrading system is totally unsustainable already.
Maybe it would help if the shiny dust bonus from kingdom prestige would also apply to those explore levels that award shiny dust? It’s still too little to really notice, baby steps though.
So you screwed up opening all your keys and your fix is to slowly farm shiny dust
Seems like a justification to keep doing wrong things
Why are we hyperfixated on 1 task for 300xp
Im free to play btw
Dunno where you got that from.
I’m pointing out people are not getting keys. Or at least, only getting small numbers.
I suppose you could hoard them for months to get a single troop to shiny 2. If you’re lucky enough with the RNG from them. Sure, but getting one kingdom up by 300xp every few months isn’t making much difference either way.
No. I’m pointing out that if you’re a mile underground and you want to get to the surface, but all you have is a spoon, you’ll use that to dig rather than staying where you are. If someone offered you a shovel, that would be better, but all you have is a spoon.
For the people who were getting nothing, being able to slowly farm tiny amounts of shiny dust is an improvement.
Really dunno where you’re getting that from. What do you think I’m justifying, that is a “wrong thing”?
Who was discussing that? I’m just pointing out that some people aren’t earning enough to make it worth waiting to use what they have. You’re basically telling people to hoard resources for ages, for little or no real benefit.
Me too. That’s not the only factor, though. There are not a lot of sources of shiny keys and shiny dust in the game. If you are in a weak guild, you won’t get any from tasks or event rewards. If you play enough PvP you get some shiny keys, unless you need other stuff more, like dragonite, which you probably do need more if you’re in a weak guild. You might stumble onto a small amount in the underspire, but only if you’re lucky.
Beyond that, the only real source is farming explore. So, getting a tiny amount is better than everything else, for most players.