Dear fellow GOW players,
I just wanted to reflect on a week-long endeavor of reaching the top spot in PVP and share some thoughts with you all.
First, I was pleased with how quickly the devs responded to a situation that came up regarding another player using a cheat program. I think they really do try to make the game fair for everyone.
But my second point, however, is that I firmly believe people not to be named are using a multi-player strategy and it is highly unfair. I won! I got first! It is doable. Unfortunately, the cost was extremely high. I was PVP’ing 18+ hours a day, with little to no sleep, even carrying the mobile into the bathroom just so I can kept up with bots/multiplayer. Any time I’d try to catch a breather, rest, wash, my unnamed competition was moving ahead of me.
In short, I felt it was an unhealthy and life-consuming undertaking.
Perhaps this is what some consider acceptable. If you want to be at the top, you have to go all in, no matter the cost. But what if the competition is not? If they’re simply handing off a device or sharing an account/password with another? They go out, they sleep…meanwhile, I’m running myself into the ground trying to do it fairly. I consider this cheating just as bad as botting-- only use human instead of program. Both types are setting up an extremely unfair situation.
That brings me to my third point, is there even any way of detecting it? I don’t think there is. But while playing my thousandth-plus battle, I did try to think of some sort of solution. One way would be to limit each account’s PVP time to a fair, but reasonable, amount. Anywhere from 8 hours a day, to even 18 hours, make it an even playing field where accuracy and skill become as important as skipping meals and sleep. Or even make two PVP battle charts, similar to ranked and casual, where one is as it is now, and another is limited to X hours a day, may the best player win. We might see a whole new field of players emerge that are able to dedicate 2 hours a day (instead of 12+) and rise to the top, simply by being more effective players than everyone else.
I don’t think I have the all-in-all solution, but I do think we should talk about what I see as a true problem with the fairness of the game. I offered up a possible solution…anyone else got one?
Lastly, those rewards need to be updated and buffed. With the new 2.1 system in place, the only real upside to PVP is personal satisfaction and the … meager… rewards. At least make it worth the effort that has to be put it to make it to that top spot. Perhaps two of each arcane, 300 gems, etc.
It was a very intense week, and I’m glad I did it, but I may not be in a hurry to do it again anytime soon.