That doesn’t seem to leave much options besides “collect gold”, “collect souls”, and "kill troops (of a specific color). Which sounds okay. However, when patch notes were as vague as this there was usually a huge boot waiting to drop. We won’t be required to open 50 gem chests on weeks we don’t want to, or craft 30 summoning stones, right?
“More valuable” as in “changed to something useful for all players” or rather “twice the number of treasure maps”?
None? This feels like there’s either something missing or something too much in the patch notes here.
What’s the new appearance chance? More precisely, what’s the new flat chance compared to the old flat chance for the first five Battlecrashers? If this is lower it will actually increase the grind required, because the rework no longer allows us to skip out on the last daily Battlecrashers without missing rewards.
So the other dozen or so missing art issues remain unfixed? Even though Bramble has diligently been forwarding them to the development team the past months and telling us they would be addressed?
Could we please get a status update on this one? That next week was almost 9 months ago.