It’s clear to me what the strategy is.
Add in monetization as much as possible.
Follow that with an assault on gem collections.
They never really have been able to master the gem collecting issue - until now (at least those that cough up most days/every day)
Combine the two, so gem collections are lower than now, and make more monetization tie in again, after.
There has been an assault on gem collections. The whole idea is to stop players making net gains on gems, it’s very subtle how it’s been done, to mix and match the gem supplies and monetization.
Could you imagine the uproar if kingdom tributes were nerfed?
All this is to me is ’ do I spend 300 gems today or not’. That’s most average person’s daily tributes. Yes some can do 19 a day and get 450, but this is just an indirect change to the tribute system at every level.
Yes, you can choose not to spend the gems, is the temptation enough to make you spend them every day (endgamers)?
Add in loads of pets, flood the pool with several at a time here and there, that collectors will try and get to Mythic and spend 2,500 gems a pop, all adds to an assault on gems at the same time as extra monetization (previously). I mean we recently had 3 paid passes running at the same time.
Can they really keep 3 going all the time without a player backlash over paying more?
Do they care? No - clear to me, assault on gem stocks, back to more monetization.
The other thing I see, is probably better mythic troops than the recent junk we have had, but they will arrive eventually.