6.3 Update: Depths Below

i’m sure they can.
a meteor can drop out of the sky and fall on my head too.

the odds of the latter are much higher.

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i am still seeing it. i am level 1318.
i THINK the reason i am seeing it is because i never used my adventurer’s chest keys.

yes, i have updated, and yes, i have closed and reopened game.

that’s funny. i did. i had it marked in my day planner, spend three hours locked out.

Are you aware of an issue where the game hangs for about a second after every battle? It’s super annoying and makes grinding take even longer than it already did. Be great if you could patch that as restarting the game and console have had no effect. Cheers.

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I owned all weapons until the update.
Can anyone tell me where these appeared from and how we get them ?

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They’re probably in those Starter Sets mentioned at the top of this forum thread.
:face_with_raised_eyebrow:

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You are right…found it eventually !

“Older Players who do not have access to the Adventurer’s Path Hero Shop will be able to craft the new Weapons from these packs in the Soulforge during Weekly events in that Kingdom.”

:sunglasses:

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Why the hell is spending gold an “achievement”. It under cuts a real achievement for the players who have max renown but all factions with level 100 hoard.


Not to mention the achievement doesn’t even work.

More and more your “achievements” cause players to quit the game more than push them to play it more.

How about you make play 100 GoW battles an achievement? Since for the devs that would be an achievement and probably should be the bottom line requirement before suggesting “achievements.”

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Do you have keys there? Because i do and i think that is the reason the icon is still showing
image

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I can confirm that spending all of your Adventure Keys will remove that icon from the World Map screen. I still had that icon after 6.3 update, so I spent all 27 of my Adventure Keys and that got rid of the icon.

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The “Power Overwhelming” achievement did work on Steam when I raised the level of one of my Hoards.

I will check if it works on Android right now, please hold… Yes, it did work on there as well.

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I appreciate the work around tip. But the achievement shouldn’t require that to unlock. It’s not the first time nor the last time. Just sloppy programming.

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So… I get why you’re doing so much for new players bu to hope you don’t forget that we long time players spent lots of time and money on the game, and we keep the things running that keep many people playing - like guilds.

Why is even stuff that could potentially be for veteran players not really tailored to our needs? We don’t need 8 epic ingots from deep delves.

I appreciate the potions in the underworld but the rest of the update is either not available for me or is sadly lackluster (like deep delves).

You killed all excitement people had with how bad the rewards in deep delves are.

I’m not paying 2 delve attempts and 10k gold to get a few souls from a gnome to pile onto my gigantic stash.

Why do you keep missing the mark?

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You know… I hate to always be complaining (no really), but… one thing does bother me wiht this delve update patch:

It STILL doesn’t allow you to preview the delve map before using one of your daily tokens to see it.
I have terrible memory, and I can never remember what those maps look like, so I always end up having to try to google some image or video of them to try to remember what the heck they look like, to see if they are long or short ones (ie 3 - 4 - 5 rooms to the boss) or which ones are treasure room friendly.

I seriously hate having this memory issue, it really upsets me, but it frustrates me even more when having to fight this damn problem with the game every time.


Why is there no map preview button here?


Or here (oh ye, the button is missing on the side like people have mentioned before).

Nobody should be forced to use up their entry token to see what the map looks like. This in particular is not newbie friendly (I remember being very frustrated & upset about it all the time when I was still relatively new in the game, as opposed to still being frustrated and upset now… kek)

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Yeah, I have to agree that the Delve Token should NOT be consumed until you actually assemble your delve team and press “Begin Battle” from the prep screen (as in literally every other mode based on consumable sigils/resources).

Remember, the opening room of a Delve is ALWAYS the same, so the rest of the map can be randomized after winning the first battle. Prior to the first battle, maybe just show “?” for the intermediate rooms…

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Never saw this before 6.3 update: PvP log says 3 victories 2 defeats, Defense screen says 2/3

Am I missing something?
:thinking: :sweat_smile: :vulcan_salute:

Why the 10k gold? This seems unnecessary and at least partially defeats the point of playing the deep delve. The EV of a gnome battle reward and 1X multiplier boost is not enough to make up for this cost in my mind, borderline at best.

I like most of this update, but this part is a head-scratcher to me… It seems common with new features that they are mostly good but then there is some drawback to make it mostly not worth-while to the player. Why is that?

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Who says all five of those battles in question are Guild Wars fights? Even if all five opponents in question come from your opposition guild of the day?

What about the end gamers? I finished the factions lonnnnnggggg time ago. Just medal grinding over and over :sob:. I am waiting for the “Heaven” kingdom, not deep delve. I don’t see the benefits of deep delve.

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Those are my only PvP defenses in the log since reset
:blush: :vulcan_salute: