We have one member that has an issue (he has put in a ticket but I figured I’d mention it here as well).
On Day 3 of GW and the update his game appears to have him “now” all alone on the guild roster and his game won’t load up GW anymore it just crashes to desktop every time he tries (he has tried deleting the game and re-installing it but it didn’t change anything).
For everyone else in the GW I’ve talked to so far he appears on the guild roster fine and no one else is having the issue with GW. All on PS4 of course
It’s seen to switch to the last quest info I’ve done everytime I click “play again” on treasure hunt. Overall, it’s just visual bug, with cause nothing but a bit confusion. But I think I should let the dev know anyway.
Edit: this is on Android. From the post below by VenusBlue, look like it happened on Xbox as well.
If Dragon Fire summons transforms a hero into Elemaugrim in the Arena, it has Level 1 stats instead of Level 15. Other dragons I’ve seen so far all show up with Level 15 stats.
No, I don’t have one.
But if that is the case (Level 1 stats for unowned dragons, Level 15 stats for owned ones (and what if I haven’t leveled the ones I own?)), then the whole mechanic is broken and needs a fix. Troops in the Arena should not supposed to be affected by what I own and what I don’t.
Probably just a visual thing and doesn’t really affect gameplay, but the rewards screen after treasure hunt shows that it’s a quest reward, shentang specifically which is the last kingdom i did. On xbox.
Very Close. AND I think this is what is causing the confusion of missing rewards. If you get “2 Minor Nature Traitstones” and a Minor other it will show correctly in the post screen. However if the reward is “2 Minor Nature Traitstones” and 1 Minor Nature for the battle, it does the combine thing making people think they did not recieve the Gnome reward.
*Nature used as an example, no plants were harmed in the writing of this post.