This rule only apply to threads or posts as well?
I’m beginning to think that if someone loses 1 match it must be a bug! I’m in bracket 1 and the last 12 days I have gone 5/0 mostly between 7000 and 7600 points! I think I might have been short of 7k once in that time so if it gets any easier I will be able to do it in my sleep!
Mise a jour??? non mais sérieux l’ordi fait 100% de mana surge et moi jamais.
Depuis la mise a jour message " vous avez étez désynchroniser des serveur "
Cette blague, a chaque mise a jour c’est la meme chose #ps4
Server are working now on xbox
It used to be the case that a full board of skulls did less damage than one with a bunch of “holes” in it. I wonder how much damage a full screen does now…
My impervious team just had two troops devoured (not stunned).
… what’s the problem?
Did you make sure you downloaded the new update?
A full board of skulls still resolves as a single match 5 and grants attack +2 base damage. A board with some holes in it will resolve as a combination of multiple match 3s, 4s, and 5s, depending on the pattern and generate much more. Skulls are different than mana, since you arent supposed to get credit for more damage the more skulls you match away, 4 skulls is +1 damage and 5 or more is just +2, whereas mana you are supposed to get mana credit for extra gems matched away, 4 mana for 4 gems, 5 for 5 gems, 6 for 6 gems and so on (plus surges, links and banners, with 5+ always surging).
This board, for example, resolved as 3 match 5s for skulls and activated 3 match 4/5 traits
More holes with more defined clumps will still deal even more damage and generate even more trait fires. By a lot.
Incidentally, a full board of mana also resolves as a single match 5 (though I can’t really tell how many gems you get credit for and thus much mana it generates currently). The problem with multiple matches resolving containing one or more gems in common seems to be restricted to smaller clusters, possibly just those with sections that do not contain portions that can be resolved as a “line” match 5. In other words, even almost completely filling the board with mana will generate less of an impact than a few distinct tight clusters, both in terms of mana gained and number of trait activations.
Finally the thinking is starting to be more sound since it’s a gem matching game with some rpg aspects to it, strategy is key to plot the next move and this is what makes it more enjoyable not just looping a team and killimg your enemy in a few seconds lol. I hope the thinking with changes to come stay along this line of thinking imho.
It is now, and is something we’re looking in to. Unfortunately it’s not as simple as Impervious / OneShotSpells.
You can kill three enemies with a kraken cast, there’s nothing wrong with that.
I don’t know why people insist it’s a bug. Kraken functions EXACTLY as it is written. It’s not a bug.
if that was the case then he is too op and suppose to be nerfed
That IS the case. As @moons said, it is not a bug. The definition of a bug is unexpected behaviour, which it is not.
Apart from that is the discussion if it is too op and that is somewhat subjective.
its not a bug been this way wayy before this patch i was wondering why people were mentioning this as a bug?do they not face kraken that much before this patch maybe?here it is by the way
only cause he is good enough even without it so seems like logical assumption for it to be a bug
but as your quote says seems intended so ill drop it
I love how they removed mana surges on 4-match but left them in for 5-match lol. Did they forget you can make matches higher than 4?
You must be a console player, or an extremely new player. On PC/mobile, 3/4/5+ gem matches have always (with the sole exception of the time between 3.1 and 3.1.5) worked the way they do now.
Forcing Power Save on with this patch is… gah. I understand the reason (at least personally, GOW instantly crashes if I lock my phone with it running and Power Save off) but not informing people that their game now randomly looks so awful and laggy and plays so poorly on purpose was a poor choice.
At least put a banner up that says “we did this deliberately, here’s how you can turn it off but beware the consequences”.
how exactally does this help with wisps? I just lost three GW matches in a row in one turn. ONE TURN