I noticed these 3 bugs:
Necromancy trait is calculating incorrectly. Status: Is working as intended
You're sure about that? Granted I may just understand whole system wrong, but it's weird:
I am using +50% Souls armor and have Warlock with Necromancy trait in my team. Should be getting 200% of souls per battle. My team has 60 souls per game cap. Sometimes after game I get 90, sometimes 63 and sometimes random amount in between.
Example from one of my recent games:
Now I don't know, but 63 doesn't look right. Even if Warlock has to survive to give me 50% bonus - and he died in that game - my armor should still kick in and give me 90 souls, am I right?
And games I won? I still get about 100 souls instead of 120. This system is either bugged or works so strangely I will need someone to explain it to me.
Using Filter option "Amount" lists incorrect order. Many 6 or 5 troops appear lower than they should.
REWARDS FOR NEW RANK
Tried few PvP battles, passed 600 tier and didn't get my reward. I got my "ascension" pop-up making it into new rank but didn't get the "reward" screen and can't tell if I got at least the reward itself.