And I just spent another $10 on seals and keys for my guild. Sigh. I did get my courage to mythic. Now only if I had the courage to use him now that I know he’s a double agent making mana for the AI…
Edited. Kinda wish they hadn’t changed it. Now when I have a new kingdom I’ll have to check the webz to know how many total points are required for x stars.
I normally sit on line everyday on GoW to collect tribute with my mobile and sometimes if I don’t have meetings on the PC.
Last couple of days I have been on the PC and the tribute indicator which goes off every hour on mobile doesn’t go off at all if you just sit at the kingdom map view.
I can record it since the above says you’re still investigating. But it would be two hour long to show you no indicator.
From tech support I got the answer: we will put a fix out if necessary…
I hope this is miscommunication, because how is this not necessary?
I’m afraid you’re gonna roll out unity on mobile, and then everyone is screwed
At this point, I’m assuming the code is a mess, or this would have been fixed within hours of the first report.
Since the stats are pretty solid, it doesn’t look like it is a rounding error. It actually looks like you are counting something double for guild wars, like 7 star kingdoms.
+6 Magic, +6 Attack, +14 Armor and +10 Life… that sounds a lot like lvl 10 or 7 star kingdom bonuses.
Psion is 25% event buffed, and he gets:
+8 magic, +9 attack, +19 armor, +14 life. So an additional +2, +3, +5, +4.
This could be a % increase on (un)rounded numbers…
The first thing I would do (assuming the code is a mess, and this is not all nicely together in one spot), is:
1- Find all spots where the card stats are manipulated
2- Add logging to all these spots
3- Run the game and check which logging is performed double
4- Compare the logging on android (easiest to check) vs logging on PC.
5- If nothing else works, send me an NDA and the code.
I believe the points still count after the day is over. So if people play all their games on Sunday they might end up overtaking in points a guild that they lost to during the day the War ran.
In short, someone in your guild played the battles for War 3 on a day after War 3 had finished, and that’s why you see a difference. But on the actual day of the War you guild would have gotten less points than the other guild.
It’s a compromise between rewarding people for playing daily and allowing more flexibility in GW scheduals. In the original system if you didn’t do your fights on the day of you just got them all counted as zero point losses same as skipping. The devs listened to our feedback during the previews and opened up the time frame so weekend warriors could participate and real life conflicts didn’t make you feel like you where letting your guild down, but the daily bonus still pays out at 24 hours. All fights count towards your weekly standing regardless of when they happen as long as it is before weekly rollover.