Yep, it’s a nerf really, it’s adding another currency into the random roll, but at the same time it’s so limited in value due to the conversion rate that it’s borderline pointless really (as has been pointed out in other threads)
Sadly, here we are again with ‘in one hand giveth, the other taketh away’. Given 'Deed’s in Epic Tasks and ‘Writs’ in Epic Tasks and ‘Writs’ in the Adventure Board while not compensating for additional resource potential by removing something from AB.
I probably could live with low volume writs, if they removed something - like the minor traitstones down at the lower end.
The writ AB task is in addition to current deed AB tasks. Adding them to AB has no affect whatsoever on deed task appearances as there were no ultra rare deed tasks for the writ task to reduce their appearance of (though the writ tasks will occasionally replace other ultra rare tasks of value but mostly gold/traitstones/soul ultra rare tasks - yes please! Can I have another??).
So your logic as explained here as to why writs are a middle finger is faulty. Rather it’s 1 more (very slow) way to obtain extra deeds over time.
But that logic is also partially faulty.
We don’t know whether it’s diluted just the ultra rare? pool of ABs, or whether it’s diluted the pool of all ABs.
As in, Does it pick a rarity first, then decide what appears, or does it pick a random board from all possible rarities.
Considering the “Exploit fix” I wouldn’t be surprised if it’s the latter and it is indeed diluting entire drop table.
Moreover, “Writing Writs 1” indicates there are higher rarity Writs tasks, and we don’t know what was adjusted for those (realistically, it seems unlikely that it would be Deeds or Gems, but who knows?).
We don’t really know that. Back when they added deeds to the adventure board, they significantly increased the rate of traitstone tasks showing up. It’s quite likely that the current rework has an effect on tasks in other rarity tiers, especially since the details are being kept secret.