1.0.8 - Known Issues

omg really? That sounds epic. must get rock worms. all the rock worms

Are you considering making it possible to just buy the cards without the leveling up for a reasonable gem price? I mean I would totally pay 1 gem for some extra copies for some specific troops to ascend them, but it costs way too many souls to have everything on lvl 15 already. It would be nice to have option to just buy the cards without the leveling up costs (they would stay on the level you have them, or be lvl 1 if its a new card). Also it would be a cool way to finish up some missing pieces in your collection (for instance if you were unlucky witch chests and are missing a single specific common or rare card).

My steam game just crashed again, when I was on my final turn, costing me my entry fee, my souls, my keys, my map and my win.
Not to mention my winning gold, the chance at a traitstone, and my 3 glory. And my time.

I was just hovering my mouse over my character (about to cast its spell) and there was a faint flicker, and then it shifted the window (down and to the right) and stopped responding.

When I went back into the game after making this post, I had won a defence match. I don’t know if this is relevant, I win them frequently without having a problem.

I just got this on Steam after attempting a second Revenge battle in a row, probably not fixed… Opponent’s character is also invisible on the previous screen.

OH, proceeded to freeze after the battle ended, definitely not fixed.

Of course I then went and did the entire process again and had no issues. The bug is obviously in hiding. Or on the run.

What the hell? I’ve played countless revenges in a row and this issue never occured (also Steam Version)

I can’t still never play 2 revenges in a row, I always have to exit to the map, buy something (a 300 gold chest is what I take) and after I go back I can fight the next revenge. Otherwise the game freezes.

Aha! That one looks like a different bug to the one we’ve fixed.
I can’t repro that one here, but it seems to be an Adobe Air resource bug (similar to the one that makes the heroes go all nekkid)… we’ll keep tracking that down.

I will ask you here: when are you going to do some change or update in the game system? I think the game need it… Can you tell me some aproximate date?

They be quick on a fix but slow on the update

All day, every time, I have been forgetting and trying to do two revenges in a row, and then having to close the app and restart it. This is an old issue, and I know you guys have a fix for this. Any word on when Apple is likely to allow this one through?

Agility trait, just had an unkillable corpse. Last slot of opponent’s team was Lady Saphirra, she had no life when clicked but still had some when it was battle alone. I’ve had the issue before where the enemy dies but was still present. Usually this was one of the first slots with a creature with agility, this time not so made the game impossible to win.

I just had a similar experience with Lady Sapphire as opponent troop with Agility that dodged 7 continue skull attack from my skeleton as it was impossible to kill by this “skeleton” troop.
I am not sure how to deal with this Agility skill.

@outlander @Freakynation76 If there is an Agile troop in the last slot, be careful not to kill it with multiple simultaneous skull matches, like Sheggra/BoneDragon/Skeleton.

This is one way to work around the bug until the patch hits.

Unfortunately that ‘work around’ is to deny yourself the best consistent way to beat that Agile troop…

@Sirrian, not sure if this is a known issue.
Was levelling some troops from Broken Spire when I snapped this photo.


In the background (as usual for levelling troops from 15 to 20) it shows the Fortress Gate will receive +5 to attack, armour and health when it corrected itself eventually in the outcome to keep attack at zero plus the Kingdom bonus.
Edit: I’m guessing a similar graphic issue would pop up when you’re ascending the Fortress Gate?