Yes, as I have run my Jarl, Eternal,Summer Imp,Jarl more often than not once I have control my opponent team only gets a turn when I want him to So burn becomes far less effective but maybe in a not so controlling team the effect would be more useful. Anyways it is no reason for me to not fully trait when the option becomes available.
If there are 9 troops in Jarlās kingdom you need only trait him if you feel inclined, if there are only 8 though then you still need to trait him for power level 5
I want/need Blade Arcanes (Celestasia) more than anything. Lava (Jarl and Sheggra), Skull (Bone Dragon, once Darkstone is released) and Light (Moloch, GarāNok) would be my secondary priorities.
Would LOVE some Mountain stones, but Consoles arenāt getting Drifting Sands for a while and we have only ONE opportunity to get them when Gob-Chomper is released.
@TaliaParks
If you are on the console you should know that celestasia has a minor nerf coming, sheās only going to make 8 gems in the near future (she already only makes 8 on iOS), I have Jarl fully traited (very worth what you put into it) and Moloch is on my list, I wanna run either Jarl-Rocket-Rocket-Moloch
Or Jarl-Rocket-Moloch-Moloch
I bought last weekās pack 31 times. (I had about 5,000 glory saved)
Randomly got a yellow/brown arcane during my PvP farming, which saved me from buying it 32 times!
Perfectly fine by me since Celestasiaās gem creation is a secondary feature for me. I use Celestasia mainly as a meat shield (my Team revolves around the other three). Celestasiaās third Trait alone makes her 10x better than now. I use her when there is a high chance of success on Gem creation or I need a heal/Cleanse badly.
As it is, without her third Trait she doesnāt fulfill her role but itās her Gem creation that makes up for it. Hopefully I can get her Traited up before the nerf.