For everyone saying Growth orbs tie indirectly into the elite level system… not really. I also have math to show why unless several medals are handed out for almost nothing every week, it is highly unlikely that elite levels will ever result in any kind of soul scarcity for endgamers (and absolutely not any time soon), and why if it does result in soul scarcity, growth orbs just aren’t very helpful anyways. The medal bottleneck is just far, far more prominent than any potential souls one. Remember before delves and ingots just came out when people were freaking out because it would take “5.5 million souls” to convert enough common ingots to 55 mythic ingots for a full weapon upgrade without considering the scale of needing 550,000 common ingots in the first place (at the time, 550,000+ PvP battles, significantly more than most players lifetime totals)? Think that. Greater orbs of growth are still more useful as inventory decoration, normal orbs are not even worth the effort they take to set up to get the max amount of souls out of them.
They aren’t ever going to remove them, or allow them to be changed into other orbs. Wisdom and Growth just need other functions period, and these functions can’t be tied directly with dead-end resources. Doesn’t even need to be huge, just enough to move them from a 0/10 to a 1-2/10 on the prize scale for everybody. If they don’t get an alternate function, then both stones and souls need to not dead end, then maybe “not spending some stones” or “not spending some souls” would sound appealing… but that would be way more difficult to pull off in a meaningful and balanced way, because those resources aren’t gated, and they are a lot older and more bloated. Right now, I literally can’t spend them if I wanted to.