I’ve always though it’d be cool, with something like a Mega-Boss if it had 4 parts - for example a dragon with Head, Body, Claws and Tail.
Each would have its own life point total, and a unique Spell, for example with a Red Dragon:
- Head = Breathe Fire (AoE Damage)
- Claws = Tear & Rend (Single Target Nuke)
- Body = Ruby Scales (Armor/Life buff)
- Tail = Tail Lash (Board Manipulation)
Then each part of the body would have its own potential set of traits to deal with
Might feel a little weird that you defeat the head and work your way down to the tail, but mechanically it’d work quite well and allow us to customize a team with lots of synergy