I was just thinking of playing some fun teams and stuff, when I remembered I might as well try some Windfolk teams. The idea about starting with 50% mana was tempting.
… When I realized, almost all Windfolk start with 50% mana already. Ragnagord, Nax, Blade Dancer… Faunessa starts at full mana, even.
… Why would they give King Silenus that trait?
For now, the only thing legendary about Silenus traits is his impervious…
But I guess with new troops and maybe a wildfolk hero class, this trait could become usefull. Just not at the moment…
They don’t. They rewrite each other. Meaning if you had Faunessa 2nd slot and Silenus 4th slot, your faunessa would actually start the battle with 50% mana only.
This was fixed some time ago. They still don’t stack, but you’ll no longer reduce the mana of an empowered troop with the 50% mana legendary traits.
Imagine how good this trait would be if the Wildfolk race was never split. I have no idea why they made a conscious decision to categorize the Wildfolk into a bunch of more specific categories, then months later put in a legendary trait that only applies to the ones that they failed to categorize.
Oh, I didn’t know that. I always purposefully avoided it because of the past.
… Looks like nuclear chemists can learn something new every day, too.
Thanks for enlightening me!