Why are doomed club and doomed blade still broken

You left out the word quality. They don’t appear to care about the quality of the game. I’m sure they do care about the profitability of the game. Clearly their metrics are not telling them that the former correlates to the latter. These also do not seem to be the type of developers that take pride in their work to the extent that they would fix small issues like these just for the sake of wanting it to be right. So if it isn’t going to bring in more money, it probably isn’t going to get attention.

Just in case they want to prove us wrong…

Myself and others have said this many times already, but two very simple rules for weapon design would solve all of these problems:

1-Do not have an affix destroy any gems of the same type the spell just created.
2-Do not have an affix create any gems of a different type than the spell just created.

Some good suggestions have been made about what the offending affixes could be replaced with.

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