Who gets the mana from the trait?

And if the human or AI has an extra turn caused by the potion then who’s turn would it be?

And if the human or AI already has an extra turn. Will the potion effect it?

I have an opinion on the matter. But I’ll be shocked if it actually releases and works that way given the track record of new mechanics into the GoWverse.


Its fairly random, looks mostly like something we wouldn’t want.

The trait says it creates a potion - which goes on the board.

Now if it happens to match up to others of its color, the one throwing the skulls around will trigger the thing.

If they’ve already got an extra turn whilst matching skulls, they have an opportunity to trigger it by other means.

At the same time, triggering it may not actually do anything useful for the one who triggers it - the 7-11 gems (woo even more random f yeah) might just go everywhere and give the other side a big opening.

Looks like the creator of the original Lycanthropy ‘debuff’ has moved on to designing traits!
:roll_eyes: :man_facepalming: :vulcan_salute: