Oh my gosh, where did it go wrong?
I quit last week and loving it. I did log in though, but I won’t be doing Tuesday as I’m go away without Ipad and that will be the end.
What did GoW do right?
It did a lot of things right.
Guild Wars - it was a good competitive system for players wanting challenge and pressure. Imperfect of course due to bugs, cost us 2 B1 wins, 1 before I was GL and 1 after. Made better by discord and community.
Casual PvP was right. 2 XP being the winner for that.
Explore change was much better than old explore. Not a fan of the nag screens which was all that was, genie and the other one, but the merchant is a good concept, maybe needs to be more game tailored to the receiver of the offer, not generic stuff.
Team codes - excellent.
Hmm now I’m starting to struggle.
Delves were a nice challenge, the delve Tuesday event is horrific for workers, needs to be changed.
50 gem change class drop.
Listening and reverting changes to Sunspear.
Where it went wrong?
Hmm, I think we start with the offer system, it was so lazy and so poorly implemented.
We can then revert back to the first community manager who actually threatened the playerbase to not complain or else, or even ask about things. That was smoothed over by radio silence, but lasting damage done.
That started the slippery slope of radio silence, gaslighting and false hope.
That changed my approach to paying. I left at Vip 10, almost Vip 11, it made a huge difference to me and stopped me paying to contribute and support eventually.
Going to Digital Bros made a difference. Generosity ended, fair enough and profit boosted. All effort dropped for profiteering. Minimal effort, maximum gain. Consequently the game is full of bugs, simple issues that they won’t fix in the pursuit of profit. Copy and paste troops and traits and events, even on forum posts - they earn 17 times the revenue a year than they did 5 years ago… How can it have got worse?
World Event sucked away so many players. I can think off the top of my head a few who purely left because of it, exceptionally lazy design, utter boredom 99% of the time.
Medals not being saved by team. Omg how is it still not done?
Aranaea medal useless - come on.
Team slots for currency payments - warcoins.
No response over offers.
Adventure board - yep, has to be same for all, yet all throughout the game there are offers to pay to get faster progress.
Books of Deeds - madness - just overkill on demands.
Writs - yep, writing writs task 10 writs.
Soulforge mythics - needs 50% boost.
I cba to list any more, you get the drift. I would say, I had 100k minor fire traitstones, 200k common ingots and nearly 70k maps, 12 million glory, I can have almost 1k gold medalled troops,50 million souls still (!) . 140k gems, 230 million gold, 7k cursed runes and so much junk it’s untrue.
The more recent issues are obvious such as Dragon eggs and stuff, no need to comment.
PvP gold marks/immortals and all the fluff associated → all, all that stuff bar a standing 10k gems is obsolete. Orbs borderline obsolete.
Gems of War is a fabulous game, great thought put into it, being ruined by greed. Not just basic greed, overwhelming greed and it will get worse.
Good Luck!