We are still missing quite a few.
Wildfolk, Fey, Undead, Monster, Beast, Centaur, Daemon, Divine, Dragon, Dwarf, Elemental, Elf, Giant, Goblin,
human, Knight, Mech, Merfolk, Mystic, Orc, Rogue
We are still missing quite a few.
Wildfolk, Fey, Undead, Monster, Beast, Centaur, Daemon, Divine, Dragon, Dwarf, Elemental, Elf, Giant, Goblin,
human, Knight, Mech, Merfolk, Mystic, Orc, Rogue
First and foremost, we pretty much won’t be getting a Guild Guardian for every Troop Type.
A third (or even fourth) set could be useful for some variety, but . . . what team role should they even? To recap the sets we have already:
So, again, what kind of role would an additional set serve on the team?
I was asked to leave a request here so this is my request.
It makes no sense not to have other guardians for troop types when we are implementing troop type restrictions for both pvp and guild wars. Many troops lack strong counter defence troops vs the ones ive listed above.
Just like the missing troop tyoe for the classes they should be added since these new events and current events are restricted by weapons and classes.
Journey would also benefit greatly paired with the journey troop and the guardians.
Being a high level player who plays the game daily, I speak for many others the switch community when we wish for things to happen.
I’m not against the idea at all (having long since completed both sets of Guild Guardians) but . . . I’d kind of like to see something other/more than just a clone of the second set that we already have.
they wont be clones if they alter the spells and traits