The Plaguelord weapon “applies all status effects”, but this raises some interesting questions that have never been answered by the devs.
This interaction is interesting because some effects, like Stun, affect traits. And, historically, if many effects are being applied at once and Stun comes before another effect, the game behaves as if Stun nullifies any immunity traits. This is important for trying to hit troops with Impervious and other immunity traits.
But normally, we’re only applying one or two status effects, and also up until today it was often true that they were being applied in an order like “ability, affix” which we could intuit. Plaguelord’s weapon applies “all status effects”, which means for the first time ever we need to know the comprehensive order in which they are all applied.
I had a chat with Discord user ALX who has apparently sussed out the order is:
“The chronological order in which the effects were released. If two effects released on the same day, they are applied in alphabetical order.”
That’s something. It’s at least predictable. I’ve been able to figure out some of the interactions with traits like Impervious or Insulated. I could make a table that shows me how they all work. But I shouldn’t have to.
@Saltypatra, @Cyrup, I think this should be part of the FAQs. It should be codified exactly how status effects are applied.
As-is, the way it’s defined feels undocumented. I reckon if we don’t get it placed as a specific order in an FAQ, two things will happen:
- We will get numerous bug reports that erroneously say the effects should override the traits because Stun should be first. (We already do.)
- Every bug report can be met with “it’s working as intended” because we have no way to tell what the devs intend.
- Any change to the order, even unintentional, will be met with, “Oh yeah, I meant to make that side effect. Working as intended even though that’s not how it’s worked for months.”
I don’t want to have to dig in the Gowdb timeline to make this table. You’ve got access to the devs. Can you ask them to please explain what order status effects are applied so it can be documented for players?