OK, so I was playing around with a Bombot deck and was enjoying the speed but every time I saw those souls at the end game screen, it was painful. There were so few.
So, it got me to thinking. I understand that when an opponent kills one of your troops you should not receive anything for it, but if your troop gives his/her/its life for the good of your team, should you not receive their soul?
This would allow a team like mine, where lets say I sacrifice 2 bombots, I would receive 6 souls at the end of that battle, instead of 4. Its not a huge difference, but it might provide some small incentive to utilize sacrificial troops into your deck, as another means of soul generation.
What do you think?