Yesterday I had an battle that I am still trying to wrap my brain about
There is a cumulative 10% chance of recovery each turn.
If the 'troop has only been hit once with whatever is now on the recovery clock - it should take 10 or less turns to recover correct?
I had my poor Jarl was Silenced (after killing the Silent One on the same turn by another troop) for 15 turns. IT doesn’t make sense. Ended up loosing because he never became unsilenced.
It isn’t the first time I have seen either Web or Silence do this either.