There are only a handful of weapons in the game that are worth using and they’re all worth using in specific circumstances. The majority of weapons aren’t even worth using in their own specific circumstances. Here are the best weapons, hands down, in no order at all. If you’re using a weapon that’s not on this list, you should just reconsider, or keep playing however you want, I’m not your mom. Also, some of these weapons are better than others on this list, but they are all better than the weapons not on this list (which is most weapons).
- Doomed Crossbow, Glaive, Scythe, Helm, Statue
- Dawnbringer
- Essence of Evil
- Fiend Fire
- Orb of Winter
- Plunder and Peril
- Reflection of Good
- Skeleton Key
- Staff of St. Astra
- Black Manacles
- Earth’s Fury
- Flammifer
- Guardian Crown
- Hope’s Crescent
- Jar of Eyes
- Life and Death
- Mang
- Mountain Crusher
- Norbert’s Turnip
- Ragereaver
- Rope Dart
- Secrets of the Crypt
- Trickster’s Shot
- Writhing Staff
- Yasmine’s Pride
There you go. There are some other fun weapons to occasionally use, especially in events, like weapons that create gems based on troop types or kingdom. And there are some others that are fun but ultimately weak in the vast majority of situations, like Stoneflight, Night Dagger, and Garland Staff, and even Runic Blade in Arena, although there are much better weapons now than that, but it used to be one of the best.
Overall, a lot of weapons just do things better than others, simple as that. Any time you need to pick a weapon, ask yourself “Is there a weapon that could do what I want, but better?” If the answer is yes, you should be using that other weapon! If the answer is no, next ask yourself, “Could I accomplish the same thing this weapon does, but with a troop, in order for me to use a better weapon?” If the answer is yes, get a different troop, and get a better weapon! Third, you need to understand the weaknesses of some weapons and why it makes them suck. Let’s look at Spiked Manriki. While Monk is a godly class, the weapon is not. It LOOKS good, but it’s not.
First thing you see when you look at Spiked Manriki is that it does splash damage to TWO enemies! Woah! Amazing! Okay, so that means it deals full damage to two enemies, and half damage to four enemies, which means it deals full damage to four enemies, right? Well, sometimes. That only happens if you target the middle troop. If you target the first troop, you deal full damage to two targets (1st and 2nd) and half damage to three targets (1st, 2nd, and 3rd). There’s no troop above the 1st to take half damage.
Second, you can’t stun the first troop unless you target them, because the stun and bleed only go on the troops that get targeted. If you target the second troop, only the second and third troops get stunned. This only means you absolutely never want to target the last troop, because then you are literally only doing full damage to 1 target (instead of 2) and half damage to only 1 target (instead of 4). It does have some fun upgrades though: Entangling first enemy and creating a Lightstorm, and it is immune to Submerge. But that doesn’t make it a weapon you should use in, well, nearly any situation. It is a super fun weapon though, it just… aggravates me more than being useful.