Yes, still using Abyssal banner. Full yellow starting boards and Mercy still arent usually problematic, so long as you can get at least Drake Rider up. Then you can usually immediately follow up an enemy Mercy with Drake Rider, which will cascade and usually at least half fill everyone else, then you can explode to refresh and continue as normal. If they have a spirit fox, bait it by taking brown, red, or yellow, (or blue, if there is a ton of it) then take advantage of the fewer gems on board to try and line up green slime and cast. If they have Manticore, for whatever reason, if nothing has mana on round 1 or even if you get a 3 mana match on someone else, they always stun the 0 mana drake rider… still havent figured that one out. If they have Mab, focus her down with drake rider when possible, and if you get Frozen, just focus on filling and firing Dragon Soul in rapid succession. Otherwise, you can get some huge cascades with a bunch of damage every time you are able to get a mass convert to whittle down their team from the top.
Green slime can get big and soak up some skulls, but you really only need it to fill everyone up once and you are on the right track, but the team is much slower if he dies before Shadow Dragon is full. Once you have Shadow Dragon filled along with everyone else, you usually have enough control to guarantee a loop back to Dragon Soul after every explode in one match or cast.
It is a looping team, so it isn’t totally the fastest, with most my fights lasting around 1:30 to 3:00, but it is surprisingly consistent and versatile. I’ve managed to beat everything the meta has to offer so far. And since the “glitched hero stats” meta just beginning and probably going to stick around for a bit, its nice to have a team that does both focus and AoE damage.